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Shinobi - Highscorerun 44:36

Shinobi - Highscorerun

jammaplay - 10 vue(s)
Shinobi - Highscorerun by JUL
Border Down - 300m Full Run Stage1 03:03

Border Down - 300m Full Run Stage1

jammaplay - 17 vue(s)
Border Down - 300m Full Run Stage1
Darius Gaiden - 1191m Zone VALL 25:43
Final Fight - Title Demo 01:29

Final Fight - Title Demo

jammaplay - 9 vue(s)
Final Fight - Title Demo by versa
Rad Racer / Highway Star ( ハイウェイスター ) 1LC Superplay Mix 28:25

Rad Racer / Highway Star ( ハイウェイスター ) 1LC Superplay Mix

DJ Incompetent - 3 vue(s)
Hand picked BGM mixed to the SFX. An experiment in modernizing retro game soundtracks. The ongoing shell game of logic, prediction, and dumb luck. This is cleared without the game ending or using continues, since I got no idea what determines a "life" in a timed racing game. Tracklist: Intro | 2manyDJs - Intro (As Heard On Radio Soulwax Pt.4) 1 Sunset Coastline | Fred V & Grafix - Major Happy Radio Victory | Nintendo - Rad Racer Television Commercial 2 San Francisco Highway | Mad Rad - The Machine Radio Victory | Montclair - Modern Cigarettes Television Commercial 3 Grand Canyon | Earl Scruggs - Foggy Mountain Breakdown Radio Victory | Armour - Hot Dog Pirate Party Television Commercial 4 Ruins of Athens | Party Ben - Boulevard of Flashing Lights Radio Victory | Apple - 1984 Super Bowl Commercial 5 Los Angeles Night Way | Deep Purple - Highway Star (radio commercial) Crossfire - Television Commercial 6 Snow White Line | Mondo Grosso - Shinin' (radio commercial) | Budweiser - When You Say Bud Commercial 7 Seaway in Typhoon | Ricardo Autobahn - The Golden Age of Video Radio Victory | Folgers - Sounds Television Commercial 8 Last Seaside Running | Samuelzone & Airforce - Source of Calm Ending | Michael Giacchino - Speed Racer DJ Incompetent Drink & Fly Shooting Team
Gradius - 78 00:30
Asterix 173500 pts no miss loop 1 part 2 39:39

Asterix 173500 pts no miss loop 1 part 2

goji' - 3 vue(s)
Second Loop du walkthrough, le jeu repart en hardest, beaucoup des automatismes du loop 1 ne passent plus, dû à la vitesse de déplacement abusée des ennemis. Le bouclage du second Loop n'est plus très loin !
R-Type II - All Clear 38:24

R-Type II - All Clear

jammaplay - 12 vue(s)
R-Type II - All Clear
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