Suzuka 8 Hours (Japan)

Arcade 1992 Namco Driving Race (chase view)
An excellent motorcycle game from Namco.
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Suzuka 8 Hours (Japan)

Partager Suzuka 8 Hours (Japan)

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Technique

CPU
  • maincpu 68000 (@ 12 Mhz)
  • slave 68000 (@ 12 Mhz)
  • audiocpu M6809 (@ 2 Mhz)
  • mcu HD63705 (@ 2 Mhz)
Chipset
  • C140 (@ 0 Mhz)
  • YM2151 (@ 3 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 224
  • Fréquence 60.606061 Hz
Contrôles
  • Nombre de joueurs 1
  • Nombre de boutons 0
  • Type de contrôle
    1. paddle
    2. paddle

Screenshots de Suzuka 8 Hours (Japan)

Suzuka 8 Hours (Japan) - Screen 1
Suzuka 8 Hours (Japan) - Screen 2
Suzuka 8 Hours (Japan) - Screen 3
Suzuka 8 Hours (Japan) - Screen 4
Suzuka 8 Hours (Japan) - Screen 5

Les clones de Suzuka 8 Hours (Japan)

Suzuka 8 Hours (Japan) et M.A.M.E.

0.74u2 [Dang_Spot]
0.70u4 [Phil Stroffolino]

Bugs:
- Should probably have music on the title screen. jonwil (ID 00775)

WIP:
- 0.133u1: Renamed (suzuk8hj) to (suzuka8hj).
- 0.130u2: Removed 2nd Player.
- 0.113: Replaced Dial with Paddle.
- 0.97u3: Changed description to 'Suzuka 8 Hours (World)'.
- 0.97u1: Phil Stroffolino fixed road colors in the Suzuka games. Added user3 prom ($0 - 256 bytes).
- 0.77u2: Added 'System is Status Monitor' dipswitch.
- 0.74u2: Dang_Spot added Suzuka 8 Hours (World?). Renamed (suzuka8h) to (suzuk8hj).
- 28th September 2003: Dang_Spot added the correct ROMs to Suzuka 8 Hours, making it work though with some graphics glitches.
- 0.70u5: Replaced Dial control with stick.
- 0.70u4: Phil Stroffolino added Suzuka 8 Hours (Japan) (Namco 1992). Not working due to bad/missing roms and/or incomplete emulation but enabled anyway.

LEVELS: 1

Romset: 8617 kb / 25 files / 1.93 zip
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