Block Hole

Arcade 1989 Konami Puzzle
A puzzle game.
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Block Hole

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Technique

CPU
  • maincpu KONAMI (@ 3 Mhz)
  • audiocpu Z80 (@ 3 Mhz)
Chipset
  • YM2151 (@ 3 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 224
  • Fréquence 60 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 3
  • Type de contrôle joy (8 ways)

Screenshots de Block Hole

Block Hole - Screen 1
Block Hole - Screen 2
Block Hole - Screen 3
Block Hole - Screen 4
Block Hole - Screen 5

Les clones de Block Hole

Block Hole et M.A.M.E.

0.36b13 [?]
0.36b5 [Nicola Salmoria]

WIP:
- 0.136u1: Fabio Priuli added driver data struct and save states to Block Hole.
- 0.135u4: Fabio Priuli converted Block Hole to use Konami video devices.
- 0.126u4: Andrew Gardner merged memory maps in Block Hole.
- 0.124: RansAckeR added DIP locations and fixed unknown dipswitches in Block Hole. Changed 'Unknown' to 'Unused' dipswitches.
- 0.99u4: Pierpaolo Prazzoli fixed K051960 sprite drawing and priority in clone Quarth.
- 0.36b13: Added Block Hole (Konami 1989).
- 0.36b5: Nicola Salmoria added Quarth (Japan) (Konami 1989).
- 11th September 1999: Nicola sent in a driver for Quarth (aka Block Hole).

ARCADE RELEASE: Quarth (Konami) - 1989/Oct/25

LEVELS: 10

Other Emulators:
* FB Alpha

Romset: 353 kb / 11 files / 122.1 zip
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