Syusse Oozumou (Japan)
A sumo wrestling game.
Ajouter
Télécharger Syusse Oozumou (Japan)
Contenu de la ROM :
- ic61.g01
- ic60.g11
- ic59.g21
- ic58.g31
- ic57.g41
- ic47.g50
- ic46.g60
- ic45.g70
- ic44.g80
- ic43.g90
- ic42.ga0
- ic22.gq0
- ic23.gr0
- ic21.gs0
- ic69.gt0
- ic59.gu0
- ic81.gv0
- ic06.gg0
- ic05.gh0
- ic04.gi0
- ic03.gj0
- ic02.gk0
- ic29.gl0
- ic28.gm0
- ic27.gn0
- ic26.go0
- ic25.gp0
- ic44.gb0
- ic43.gc0
- ic42.gd0
- ic41.ge0
- ic40.gf0
- ic33.gz0
- ic30.gz2
- ic32.gz1
- ic31.gz3
Technique
CPU
- maincpu M6502 (@ 1 Mhz)
- audiocpu M6502 (@ 0 Mhz)
Chipset
- AY-3-8910A (@ 1 Mhz)
- AY-3-8910A (@ 1 Mhz)
- DAC
Affichage
- Orientation Tate
- Résolution 255 x 240
- Fréquence 60 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 2
- Type de contrôle joy (8 ways)
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Syusse Oozumou (Japan) et M.A.M.E.
0.36b7 [Takahiro Nogi]
< Japan >
Bugs:
- Wrong colors in the title screen. Roberto Fresca (ID 03804)
WIP:
- 0.144u2: Angelo Salese fixed bogus irq mask to sound CPU in Syusse Oozumou.
- 0.139u3: Atari Ace converted Syusse Oozumou to driver_data.
- 0.131u1: Angelo Salese modified my coin_insertion() function to use ASSERT & CLEAR instead of PULSE_LINE in Syusse Oozumou.
- 0.72: Added 'Controls' dipswitch.
- 0.36b7: Takahiro Nogi added Syusse Oozumou (Japan) (Technos 1984).
- 5th October 1999: Takahiro Nogi sent in a driver for Syusse Oozumou.
Romset: 257 kb / 36 files / 146.6 zip
< Japan >
Bugs:
- Wrong colors in the title screen. Roberto Fresca (ID 03804)
WIP:
- 0.144u2: Angelo Salese fixed bogus irq mask to sound CPU in Syusse Oozumou.
- 0.139u3: Atari Ace converted Syusse Oozumou to driver_data.
- 0.131u1: Angelo Salese modified my coin_insertion() function to use ASSERT & CLEAR instead of PULSE_LINE in Syusse Oozumou.
- 0.72: Added 'Controls' dipswitch.
- 0.36b7: Takahiro Nogi added Syusse Oozumou (Japan) (Technos 1984).
- 5th October 1999: Takahiro Nogi sent in a driver for Syusse Oozumou.
Romset: 257 kb / 36 files / 146.6 zip