Splatter House (Japan)
In a dark and stormy night, Rick and his girlfriend Jeniffer take refuge in the creepy West mansion, only to find himself dead and Jeniffer missing! Now, a mysterious sacrificial mask with amazing powers brings him back from the dead and in order to free himself from its curse, he must destroy the evil lurking deep within the mansion and save Jennifer in the process! Features some of the goriest graphics ever seen at its release date, awesome music & sound effects, lots of the typical toys seen in horror flicks (knives, etc.) as well as lots of challenge!
Ajouter
Télécharger Splatter House (Japan)
Contenu de la ROM :
- cus64-64a1.mcu
- sh1_snd1.bin
- sh1_prg0.bin
- sh1_prg1.bin
- sh1_prg2.bin
- sh1_prg3.bin
- sh1_prg4.bin
- sh_voi-0.bin
- sh_voi-1.bin
- sh_voi-2.bin
- sh_voi-3.bin
- sh_chr-8.bin
- sh_chr-0.bin
- sh_chr-1.bin
- sh_chr-2.bin
- sh_chr-3.bin
- sh_chr-4.bin
- sh_chr-5.bin
- sh_obj-0.bin
- sh_obj-1.bin
- sh_obj-2.bin
- sh_obj-3.bin
- sh_obj-4.bin
- sh_obj-5.bin
- sh_obj-6.bin
- sh_obj-7.bin
- sh1_snd0.bin
- sh1_prg5.bin
- sh1_prg6.bin
- sh1_prg7.bin
Technique
CPU
- maincpu M6809 (@ 1 Mhz)
- sub M6809 (@ 1 Mhz)
- audiocpu M6809 (@ 1 Mhz)
- mcu HD63701 (@ 6 Mhz)
Chipset
- YM2151 (@ 3 Mhz)
- Namco CUS30 (@ 0 Mhz)
- DAC
Affichage
- Orientation Yoko
- Résolution 255 x 224
- Fréquence 60.60606 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 3
- Type de contrôle joy (8 ways)
Les clones de Splatter House (Japan)
Si vous avez aimé Splatter House (Japan)
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- CarnEvil (v1.0.3)
- Chiller (version 3.0)
- Crossbow (version 2.0)
- Demon's World / Horror Story (set 1)
- Ghost Hunter
- Ghoul Panic (Asia, OB2/VER.A)
- Golly! Ghost!
- Gun Survivor 2 Biohazard Code: Veronica (BHF1)
- House of the Dead
- House of the Dead 2
- Laser Ghost (World, FD1094 317-0166)
- Monster Bash
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- Nightmare in the Dark
- Pokasuka Ghost
- The Real Ghostbusters (US 2 Players, revision 2)
- Zombie Raid (US)
- Zombie Revenge (JPN, USA, EXP, KOR, AUS)
Tips sur Splatter House (Japan)
* Slide Kick : Rick's most powerful attack is also the trickiest move to do in the game! Do a big jump (hold the jump button) while walking either left or right, then as Rick comes down from the jump hold diagonally down-left or down-right and press the attack button JUST BEFORE Rick's feet touch the ground. Use this move to take out many enemies at once and to quickly reach a level's exit but be sure not to slide right into a trap such as a pit, an acid puddle, etc.!
* Reaching The Exit Is More Important Than Fighting! : When you are close enough to the end of a level, Rick will automatically walk towards the exit and he becomes completely invulnerable to any incoming enemy attack!
* Save Your Ammo! : You can only use your weapons while standing or jumping. This means you are free to low kick or slide kick your enemies in order to save your weapons for tougher enemies in a particular level. Also each time you pick another weapon, Rick will drop the previous weapon slightly ahead of him allowing you to pick it up again. This is particularly useful against the third stage's boss since you'll be able to easily blow him away with two shotguns!
* Reaching The Exit Is More Important Than Fighting! : When you are close enough to the end of a level, Rick will automatically walk towards the exit and he becomes completely invulnerable to any incoming enemy attack!
* Save Your Ammo! : You can only use your weapons while standing or jumping. This means you are free to low kick or slide kick your enemies in order to save your weapons for tougher enemies in a particular level. Also each time you pick another weapon, Rick will drop the previous weapon slightly ahead of him allowing you to pick it up again. This is particularly useful against the third stage's boss since you'll be able to easily blow him away with two shotguns!
Splatter House (Japan) et M.A.M.E.
0.129u6 [Andy Henderson]
0.102u2 [Arzeno Fabrice]
0.36b4 [Ernesto Corvi, Tatsuyuki Satoh]
0.35b5 [Ernesto Corvi]
Bugs:
- splatter, splattero, splatterj: [possible] "Incomplete" music track is played at the 2nd stage boss scene. Jardim (ID 04095)
WIP:
- 0.133u1: Renamed (splatteo) to (splattero) and (splattej) to (splatterj).
- 0.130u3: Replaced 'CPU #0 Kick Watchdog' dipswitches with 4x 'CPU #0 Kick Watchdog in IRQ (stepXof2)'.
- 0.129u6: Andy Henderson added Splatter House (World new version). Changed 'Splatter House (World)' to clone 'Splatter House (World old version)'. Renamed (splatter) to (splatteo).
- 0.126u4: Guru added README for Splatter House.
- 0.102u2: Arzeno Fabrice added Splatter House (World). Renamed (splatter) to (splattej).
- 0.89: Added 'CPU #0/#1 Kick Watchdog in IRQ' and 3x 'Unknown' dipswitches.
- 0.61: Acho A. Tang improved the random number simulation in Splatterhouse.
- 16th July 2000: Ernesto Corvi added correct key emulation to Splatter House, but it doesn't fix any of the problems in the game.
- 30th November 1999: THE SHEEP dumped Splatter House (World).
- 0.36b4: Ernesto Corvi and Tatsuyuki Satoh added Splatter House (Japan) (Namco 1988).
- 0.35b5: Ernesto Corvi added Splatter Hous (Testdriver).
- 4th March 1999: Ernesto Corvi submitted the Namco System 1 driver with support for Pacmania and Galaga 88. The Namco System 1 driver is still very slow and sprites are screwed. Pacmania and Galaga 88 are the games that work best, Dragon Spirits is almost there, Splatter House and Blazer have missing graphics and World Stadium 90 has protection problems.
LEVELS: 7
Romset: 3076 kb / 30 files / 1.04 zip
0.102u2 [Arzeno Fabrice]
0.36b4 [Ernesto Corvi, Tatsuyuki Satoh]
0.35b5 [Ernesto Corvi]
Bugs:
- splatter, splattero, splatterj: [possible] "Incomplete" music track is played at the 2nd stage boss scene. Jardim (ID 04095)
WIP:
- 0.133u1: Renamed (splatteo) to (splattero) and (splattej) to (splatterj).
- 0.130u3: Replaced 'CPU #0 Kick Watchdog' dipswitches with 4x 'CPU #0 Kick Watchdog in IRQ (stepXof2)'.
- 0.129u6: Andy Henderson added Splatter House (World new version). Changed 'Splatter House (World)' to clone 'Splatter House (World old version)'. Renamed (splatter) to (splatteo).
- 0.126u4: Guru added README for Splatter House.
- 0.102u2: Arzeno Fabrice added Splatter House (World). Renamed (splatter) to (splattej).
- 0.89: Added 'CPU #0/#1 Kick Watchdog in IRQ' and 3x 'Unknown' dipswitches.
- 0.61: Acho A. Tang improved the random number simulation in Splatterhouse.
- 16th July 2000: Ernesto Corvi added correct key emulation to Splatter House, but it doesn't fix any of the problems in the game.
- 30th November 1999: THE SHEEP dumped Splatter House (World).
- 0.36b4: Ernesto Corvi and Tatsuyuki Satoh added Splatter House (Japan) (Namco 1988).
- 0.35b5: Ernesto Corvi added Splatter Hous (Testdriver).
- 4th March 1999: Ernesto Corvi submitted the Namco System 1 driver with support for Pacmania and Galaga 88. The Namco System 1 driver is still very slow and sprites are screwed. Pacmania and Galaga 88 are the games that work best, Dragon Spirits is almost there, Splatter House and Blazer have missing graphics and World Stadium 90 has protection problems.
LEVELS: 7
Romset: 3076 kb / 30 files / 1.04 zip