Power Instinct 2 (US, Ver. 94/04/08)
The Gougetsuji clan of Kurokos had finally found a new master after Otane Gougetsuji finally defeated the former leader, her older sister Oume. Unfortunately Otane has now disappeared! So a new tournament is called out in order to quickly find a new clan leader. All the fighters from the first tournament have returned as well as some eager (... and strange!) newcomers. Featuring some of the funniest parodies of famous fighting games, a cool soundtrack an tons of new moves making it a way better game than its predecessor, there is no doubt that only the strongest will survive this battle!
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Télécharger Power Instinct 2 (US, Ver. 94/04/08)
Contenu de la ROM :
Technique
CPU
- maincpu 68000 (@ 16 Mhz)
- audiocpu Z80 (@ 8 Mhz)
Chipset
- YM2203 (@ 4 Mhz)
- OKI6295 (@ 3 Mhz)
- OKI6295 (@ 3 Mhz)
Affichage
- Orientation Yoko
- Résolution 255 x 240
- Fréquence 57.550645 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 4
- Type de contrôle joy (8 ways)
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Power Instinct 2 (US, Ver. 94/04/08) et M.A.M.E.
0.71u3 [Olivier Galibert, Shiriru]
0.57 [?]
Bugs:
- pwrinst2, pwrins2j: The portraits do not show properly. Most are missing, some are incomplete and the background image effect is wrong. Kin (ID 02630)
WIP:
- 0.133u1: Renamed (pwrins2j) to (pwrinst2j).
- 0.127u1: ShimaPong hooked up sound CPU communications in Power Instinct 2. This enables synchronized dancing for the background characters.
- 0.122: Changed description to 'Power Instinct 2 (US, Ver. 94/04/08)' and clone 'Gouketsuji Ichizoku 2 (Japan)' to '(Japan, Ver. 94/04/08)'.
- 0.103u1: Changed clock speed of the 2x OKI6295 to 18181 Hz.
- 0.100: Changed description of clone 'Power Instinct 2 (Japan)' to 'Gouketsuji Ichizoku 2 (Japan)'.
- 0.99u10: EGCG added clone Power Instinct 2 (Japan).
- 0.97u2: Sonikos updated the sound balancing in Power Instinct 2.
- 0.71u3: Olivier Galibert and Shiriru added Power Instinct 2 (USA) (Atlus/Cave 1994). TODO: Figure out why we need a rom patch to avoid an ingame problem.
- 21st July 2003: Shiriru fixed the graphics in Power Instinct 2.
- 14th July 2003: Olivier Galibert decrypted the sprites in Power Instinct 2 and David Haywood fixed the corrupt tiles in it, but priorities and palettes are not working yet.
- 0.57: Added Power Instinct 2 (USA) (Testdriver).
LEVELS: 14
Other Emulators:
* FB Alpha
Romset: 29312 kb / 20 files / 14.0 zip
0.57 [?]
Bugs:
- pwrinst2, pwrins2j: The portraits do not show properly. Most are missing, some are incomplete and the background image effect is wrong. Kin (ID 02630)
WIP:
- 0.133u1: Renamed (pwrins2j) to (pwrinst2j).
- 0.127u1: ShimaPong hooked up sound CPU communications in Power Instinct 2. This enables synchronized dancing for the background characters.
- 0.122: Changed description to 'Power Instinct 2 (US, Ver. 94/04/08)' and clone 'Gouketsuji Ichizoku 2 (Japan)' to '(Japan, Ver. 94/04/08)'.
- 0.103u1: Changed clock speed of the 2x OKI6295 to 18181 Hz.
- 0.100: Changed description of clone 'Power Instinct 2 (Japan)' to 'Gouketsuji Ichizoku 2 (Japan)'.
- 0.99u10: EGCG added clone Power Instinct 2 (Japan).
- 0.97u2: Sonikos updated the sound balancing in Power Instinct 2.
- 0.71u3: Olivier Galibert and Shiriru added Power Instinct 2 (USA) (Atlus/Cave 1994). TODO: Figure out why we need a rom patch to avoid an ingame problem.
- 21st July 2003: Shiriru fixed the graphics in Power Instinct 2.
- 14th July 2003: Olivier Galibert decrypted the sprites in Power Instinct 2 and David Haywood fixed the corrupt tiles in it, but priorities and palettes are not working yet.
- 0.57: Added Power Instinct 2 (USA) (Testdriver).
LEVELS: 14
Other Emulators:
* FB Alpha
Romset: 29312 kb / 20 files / 14.0 zip