Hang Pilot (ver UAA)

Arcade 1997 Konami
A hang gliding simulation game from Konami.

Partager Hang Pilot (ver UAA)

Partager

  • Permalien :

Technique

CPU
  • maincpu PowerPC 403GA (@ 32 Mhz)
  • audiocpu 68000 (@ 16 Mhz)
  • dsp ADSP21062 (@ 36 Mhz)
  • dsp2 ADSP21062 (@ 36 Mhz)
Chipset
  • RF5C400 (@ 16 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 255
  • Fréquence 60 Hz
Contrôles
  • Nombre de joueurs 1
  • Nombre de boutons 2
  • Type de contrôle
    1. joy (8 ways)
    2. joy (8 ways)

Les clones de Hang Pilot (ver UAA)

Si vous avez aimé Hang Pilot (ver UAA)

Vous aimerez peut-être :

Hang Pilot (ver UAA) et M.A.M.E.

0.104u1 [Ville Linde]

WIP:
- 0.147u3: Shoutime redumped clone Hang Pilot (ver UAA). Luckily motor lock check in Hang Pilot (ver UAA) is at the same address. One of the lock/unlock checks was at another address anyway [hap].
- 0.147u2: ShouTime added clone Hang Pilot (ver UAA). Changed parent description to 'Hang Pilot (ver JAB)'.
- 0.147: Ville Linde fixed Hang Pilot - Game now playable. Hooked up analog controls in Hang Pilot. Workaround for lock/unlock errors.
- 0.137: David Haywood implemented default EEPROMs for Hang Pilot.
- 0.132u3: Phil Bennett fixed Hang Pilot no longer boots since the new PPC DRC went in. Guru added redumped sample roms ($0, $400000 - 4MB not 2MB) to Hang Pilot.
- 0.114u1: Got the Hang Pilot driver working. The analog controls are still missing, however, so it's still marked as non-working [Ville Linde]. Changed input to 8-way Joystick with 2x buttons for 1 Player. Added dipswitches 'Disable Test Mode', 'Disable Machine Init', 'DIP3' and 'DIP4'.
- 8th April 2007: Ville Linde - I fixed some multi-processor issues in the SHARC core, and some Voodoo-related issues in the NWK-TR/Hang Pilot graphics board emulation. As a result, Hang Pilot sprung to life in its whole 3D glory. There seems to be some texture problems still to be fixed though.
- 5th April 2007: Ville Linde - Racing Jam and Hang Pilot are finally starting to show something. I had to force the SHARC not to execute the display list because of some weird bugs, so no 3D graphics yet.
- 0.110u3: Ville Linde added dualscreen support (2x 512x384) for Hang Pilot. Improved Hang Pilot/NWK-TR gfx board emulation. Added RF5C400 stereo sound. Changed region user3 roms to sound1/user5. Added Paddle and Pedal control. Added dipswitches 'Test Mode' and 'Machine Init'.
- 0.104u1: Ville Linde added Hang Pilot (Konami 1997).

Romset: 23041 kb / 12 files / 10.2 zip
LoadingChargement en cours
Suivez nous

Réseaux sociaux

Suivez l'actualité de Jamma Play sur vos réseaux sociaux favoris