Akuma-Jou Dracula (Japan version N)

Arcade 1988 Konami
Dracula stole our hero's wife the day of the ceremony and so you must rescue her. Armed with your whip, fight classic horror monsters in in this horizontal action game.
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Akuma-Jou Dracula (Japan version N)

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Technique

CPU
  • maincpu KONAMI (@ 3 Mhz)
  • audiocpu Z80 (@ 3 Mhz)
Chipset
  • K007232 (@ 3 Mhz)
  • YM3812 (@ 3 Mhz)
  • K051649 (@ 1 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 224
  • Fréquence 59 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 2
  • Type de contrôle joy (8 ways)

Screenshots de Akuma-Jou Dracula (Japan version N)

Akuma-Jou Dracula (Japan version N) - Screen 1
Akuma-Jou Dracula (Japan version N) - Screen 2
Akuma-Jou Dracula (Japan version N) - Screen 3
Akuma-Jou Dracula (Japan version N) - Screen 4
Akuma-Jou Dracula (Japan version N) - Screen 5

Les clones de Akuma-Jou Dracula (Japan version N)

Tips sur Akuma-Jou Dracula (Japan version N)

* Combinding Credits : If you've ever played Akumajou Dracula, then you know that you are only allowed 3 continues throughout the game. And since you only get One Life per credit, it makes for a hard game. But if you have four credits in the game and hit the player one start button four times you will combined all four credits together giving you a huge life bar. Making this game a lot easier to play. Only trouble is, if you die, it will be game over because you will have used up all 3 of your continues making your Life Bar bigger.
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