Devil World
Export version. For more information about the game itself, please see the original Japanese version entry; "Majuu no Ohkoku [Model GX687]".
Ajouter
Télécharger Devil World
Contenu de la ROM :
Technique
CPU
- maincpu 68000 (@ 9 Mhz)
- sub 68000 (@ 9 Mhz)
- audiocpu Z80 (@ 3 Mhz)
Chipset
- YM2151 (@ 3 Mhz)
- K007232 (@ 3 Mhz)
- uPD7759 (@ 0 Mhz)
Affichage
- Orientation Yoko
- Résolution 255 x 224
- Fréquence 60.606061 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 3
- Type de contrôle joy (8 ways)
Les clones de Devil World
Si vous avez aimé Devil World
Vous aimerez peut-être :
Devil World et M.A.M.E.
0.36b8 [Phil Stroffolino]
0.36b6 [Phil Stroffolino]
Bugs:
- devilw, darkadv, majuu: Sprite-background priority isn't correct. Source (ID 02268)
WIP:
- 0.143u8: Kanikani fixed inputs, DIPSW and added DIP locations to clone Majuu no Ohkoku. Added 5x 'Unused' dipswitches.
- 0.133u2: hap improved sprite status register and fixed sprite lag in Devil World, this fixed the rogue sprites problem. Reverted Gradius II sprite-background priority hack, this fixes severe priority problems in Devil World, but reintroduces bugs on gradius2 level 7 and ending.
- 0.124u2: Changed clock speed of the 2x 68000 to 9216000 Hz and VSync to 60.606061 Hz.
- 0.99u4: Pierpaolo Prazzoli fixed sprite drawing in Devil World.
- 0.76u2: Changed input to 2x Players with 3x buttons.
- 0.56: Fixed rom names.
- 24th February 2000: Phil Stroffolino fixed Dark Adventure romset.
- 0.36b10: Added clone Majuu no Ohkoku. Changed Z80 CPU clock speed to 3579545 Hz and input to 3rd player + 7 buttons. Added 'Special' dipswitch.
- 0.36b9: Removed 3rd player.
- 0.36b8: Phil Stroffolino added Devil World (Konami 1987) and clone Dark Adventure.
- 0.36b6: Phil Stroffolino added Devil World (Testdriver).
- 0.36b5: Phil Stroffolino added clone Dark Adventure (Testdriver).
ARCADE RELEASE: Majuu no Oukoku (Konami) - 1987/Oct/14
LEVELS: 13
Other Emulators:
* FB Alpha
Romset: 2992 kb / 18 files / 1.08 zip
0.36b6 [Phil Stroffolino]
Bugs:
- devilw, darkadv, majuu: Sprite-background priority isn't correct. Source (ID 02268)
WIP:
- 0.143u8: Kanikani fixed inputs, DIPSW and added DIP locations to clone Majuu no Ohkoku. Added 5x 'Unused' dipswitches.
- 0.133u2: hap improved sprite status register and fixed sprite lag in Devil World, this fixed the rogue sprites problem. Reverted Gradius II sprite-background priority hack, this fixes severe priority problems in Devil World, but reintroduces bugs on gradius2 level 7 and ending.
- 0.124u2: Changed clock speed of the 2x 68000 to 9216000 Hz and VSync to 60.606061 Hz.
- 0.99u4: Pierpaolo Prazzoli fixed sprite drawing in Devil World.
- 0.76u2: Changed input to 2x Players with 3x buttons.
- 0.56: Fixed rom names.
- 24th February 2000: Phil Stroffolino fixed Dark Adventure romset.
- 0.36b10: Added clone Majuu no Ohkoku. Changed Z80 CPU clock speed to 3579545 Hz and input to 3rd player + 7 buttons. Added 'Special' dipswitch.
- 0.36b9: Removed 3rd player.
- 0.36b8: Phil Stroffolino added Devil World (Konami 1987) and clone Dark Adventure.
- 0.36b6: Phil Stroffolino added Devil World (Testdriver).
- 0.36b5: Phil Stroffolino added clone Dark Adventure (Testdriver).
ARCADE RELEASE: Majuu no Oukoku (Konami) - 1987/Oct/14
LEVELS: 13
Other Emulators:
* FB Alpha
Romset: 2992 kb / 18 files / 1.08 zip