Virtua Bowling (Japan, V100JCM)
Up-to-four players bowling video game.
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Télécharger Virtua Bowling (Japan, V100JCM)
Contenu de la ROM :
Technique
CPU
- maincpu 68000 (@ 7 Mhz)
Chipset
- ICS2115
Affichage
- Orientation Yoko
- Résolution 255 x 240
- Fréquence 60 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 3
- Type de contrôle
- joy (8 ways)
- joy (8 ways)
Les clones de Virtua Bowling (Japan, V100JCM)
Si vous avez aimé Virtua Bowling (Japan, V100JCM)
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- 3-D Bowling
- Alley Master
- Bowl-O-Rama
- Bowling Alley
- Capcom Bowling (set 1)
- Championship Bowling
- Konkyuu no Hoshi
- Krazy Bowl
- Meadows Lanes
- Pro Sports - Bowling, Tennis, and Golf (set 1)
- Puzzle De Bowling (Japan)
- Robot Bowl
- Simpsons Bowling (GQ829 UAA)
- Strata Bowling (V3)
- Strike Bowling
- Up Your Alley
- World Class Bowling (v1.66)
- World Class Bowling Deluxe (v2.00)
Virtua Bowling (Japan, V100JCM) et M.A.M.E.
0.102u1 [Corrado Tomaselli, f205v]
0.84u5 [David Haywood]
Bugs:
- No trackball support. Source (ID 02494)
- Sound is slow and low volume. Source (ID 02495)
WIP:
- 0.141u1: trap15 fixed crash after OK in Virtua Bowling and clone.
- 0.126u5: Luca Elia fixed resets after the 3rd launched ball in Virtua Bowling.
- 10th August 2008: Luca Elia - I've taken another look at the igs_blit driver, thanks to Pierpaolo. I took the chance to clean up the driver. I've marked the world version of Virtua Bowling as a bad dump, patching it so taht it doesn't reset at the end of a game. The issues still open in this driver are now some lingering palette problems and, of course, proper emulation of the IGS0011 and IGS0012 ASIC's.
- 0.108u1: Brian Troha fixed protection in the World version of Virtua Bowling. This version reboots at the end of the game. Is this a bad dump?? Don't think it's a protection check. Changed dipswitch 'Sexy Interlude' to 'Special Picture'. Added dipswitch 'Open Pitcure'.
- 0.103u2: Added new cpu1 ($0) rom.
- 0.102u1: Corrado Tomaselli and f205v added Virtua Bowling (World, V101XCM). Changed 'Virtua Bowling' to clone 'Virtua Bowling (Japan, V100JCM)'. Renamed (vbowl) to (vbowlj). Luca Elia fixed Virtua Bowling (Japan) - Game now playable. Changed 68000 CPU1 clock speed to 7333333 Hz. Added ICS2115 sound. Changed visible area to 512x240. Added dipswitches 'Coinage', 'Demo Sounds', 'Sexy Interlude', 'Controls', 'Free Play', 'Difficulty', 'Spares To Win (Frames 1-5)', 'Points To Win (Frames 6-10)', 'Cabinet ID', 'Linked Cabinets', 'Service Mode' and 16x 'Unknown'.
- 19th October 2005: Corrado Tomaselli and f205v dumped Virtua Bowling (World, V101XCM).
- 2nd October 2005: Luca Elia - Added Virtua Bowling (1996) to the igs_blit driver. Many thanks to the MAME Italian Forum guys (Corrado Tomaselli, Mameremember, etc.).
- 1st October 2005: Corrado Tomaselli dumped Virtua Bowling (Japan, V100JCM).
- 0.99u5: Changed description to 'Virtua Bowling'.
- 0.84u5: David Haywood added Virtual Bowling (IGS 199?). The dump looks like crap.
- 25th July 2004: David Haywood sent in skeleton drivers for Virtual Bowling.
Romset: 6656 kb / 5 files / 2.14 zip
0.84u5 [David Haywood]
Bugs:
- No trackball support. Source (ID 02494)
- Sound is slow and low volume. Source (ID 02495)
WIP:
- 0.141u1: trap15 fixed crash after OK in Virtua Bowling and clone.
- 0.126u5: Luca Elia fixed resets after the 3rd launched ball in Virtua Bowling.
- 10th August 2008: Luca Elia - I've taken another look at the igs_blit driver, thanks to Pierpaolo. I took the chance to clean up the driver. I've marked the world version of Virtua Bowling as a bad dump, patching it so taht it doesn't reset at the end of a game. The issues still open in this driver are now some lingering palette problems and, of course, proper emulation of the IGS0011 and IGS0012 ASIC's.
- 0.108u1: Brian Troha fixed protection in the World version of Virtua Bowling. This version reboots at the end of the game. Is this a bad dump?? Don't think it's a protection check. Changed dipswitch 'Sexy Interlude' to 'Special Picture'. Added dipswitch 'Open Pitcure'.
- 0.103u2: Added new cpu1 ($0) rom.
- 0.102u1: Corrado Tomaselli and f205v added Virtua Bowling (World, V101XCM). Changed 'Virtua Bowling' to clone 'Virtua Bowling (Japan, V100JCM)'. Renamed (vbowl) to (vbowlj). Luca Elia fixed Virtua Bowling (Japan) - Game now playable. Changed 68000 CPU1 clock speed to 7333333 Hz. Added ICS2115 sound. Changed visible area to 512x240. Added dipswitches 'Coinage', 'Demo Sounds', 'Sexy Interlude', 'Controls', 'Free Play', 'Difficulty', 'Spares To Win (Frames 1-5)', 'Points To Win (Frames 6-10)', 'Cabinet ID', 'Linked Cabinets', 'Service Mode' and 16x 'Unknown'.
- 19th October 2005: Corrado Tomaselli and f205v dumped Virtua Bowling (World, V101XCM).
- 2nd October 2005: Luca Elia - Added Virtua Bowling (1996) to the igs_blit driver. Many thanks to the MAME Italian Forum guys (Corrado Tomaselli, Mameremember, etc.).
- 1st October 2005: Corrado Tomaselli dumped Virtua Bowling (Japan, V100JCM).
- 0.99u5: Changed description to 'Virtua Bowling'.
- 0.84u5: David Haywood added Virtual Bowling (IGS 199?). The dump looks like crap.
- 25th July 2004: David Haywood sent in skeleton drivers for Virtual Bowling.
Romset: 6656 kb / 5 files / 2.14 zip