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Hyper Duel - All Clear 23:26

Hyper Duel - All Clear

jammaplay - 10 vue(s)
Hyper Duel - All Clear by Icarus
Mushihimesama - Ultra Mode 1cc Stage3 04:49

Mushihimesama - Ultra Mode 1cc Stage3

jammaplay - 12 vue(s)
Mushihimesama - Ultra Mode 1cc Stage3
DoDonPachi SaiDaiOuJou Kan ( 怒首領蜂最大往生完 ) ArcadeHD Mode B-S Superplay Mix Extra 36:39

DoDonPachi SaiDaiOuJou Kan ( 怒首領蜂最大往生完 ) ArcadeHD Mode B-S Superplay Mix Extra

DJ Incompetent - 9 vue(s)
Hand picked BGM mixed to the SFX. An experiment in modernizing retro game soundtracks. This is a scoring superplay to complement my usual survival superplay. The player is OOKAMI 573LOVE. This replay uses Hikari on Shot style. Hibachi Clear, Final Score: 15,058,287,441 Tracklist: Title | Brian LeBarton - Threshold (8bit) Hisou | Scott Bradlee & Post Modern Jukebox - Thrift Shop (Bart & Baker Electro Swing Remix) Suzaku | Jurassic 5 - Swing Set Victory | Gabin - Doo Uap, Doo Uap, Doo Uap Raisou | Underground Resistance - Jupiter Jazz Byakko | Jeff Mills - The Bells Victory | Robert Hood - Home IGS Scion | David Minnick - I Can't Forget the Sea (Snoop Dogg Remix) Genbu | Captain Dan & The Scurvy Crew - Rap Like a Pirate Victory | Lazy Town - You Are a Pirate Shingaku | DJ Shadow - Circular Logic (Front to Back) Seiryu | Röyksopp - Röyksopp's Night Out Victory | Dan Deacon - Snookered Saikou, Raisou, Hisou | Dan Deacon - Snookered Kouryu | Paul Elstak - Code Red (Mainframe Remix) Hibachi | Dyprax & Angerfist - The Pearly Gates Ending | Umphrey's McNES - Bright Lights Big City -DJ Incompetent Drink & Fly Shooting Team
Alien Soldier - Speed Run SUPERHARD1141 30:03

Alien Soldier - Speed Run SUPERHARD1141

jammaplay - 6 vue(s)
Alien Soldier - Speed Run SUPERHARD1141 by hebo
Dragon Blaze - Boss Replay Flower Boss 00:38

Dragon Blaze - Boss Replay Flower Boss

jammaplay - 13 vue(s)
Dragon Blaze - Boss Replay Flower Boss by ExMosquito
TAS NES Battle City JPN in 1300 35 by N?K 13:23

TAS NES Battle City JPN in 1300 35 by N?K

TASvideos - 0 vue(s)
In Battle City, your goal is to destroy enemy tanks while trying to keep them away from your base. Each level includes 20 enemies as well as some obstacles, like the weak red bricks, armored silver bricks, water and ice, which you can use to your advantage. The basic tank you start with can also be powered up little by little throughout the game. In this run, N?K rolls through the game speedily while losing a little bit of time to entertain with amusing shooting patterns and making the scenery into recognizable letters and shapes. Spoiler: Hover over the screenshot.
Zero Gunner 2 - All Clear 47:56

Zero Gunner 2 - All Clear

jammaplay - 14 vue(s)
Zero Gunner 2 - All Clear
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