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Gradius V - Stage75 Loop10 01:11

Gradius V - Stage75 Loop10

jammaplay - 9 view(s)
Gradius V - Stage75 Loop10 by UMI
[One life] Hyper Duel by BOS 24:30

[One life] Hyper Duel by BOS

BOS - 44 view(s)
[One life] Hyper Duel by BOS
BLEED ( ブリード ) Wryn 1LC Superplay Mix 27:51

BLEED ( ブリード ) Wryn 1LC Superplay Mix

DJ Incompetent - 5 view(s)
Hand picked BGM mixed to the SFX. An experiment in modernizing retro game soundtracks. Using default Wryn character, default uzis, and White weapons. 1LC = 1 Life Clear = No Deaths Give twinstick controls to Gunstar Heroes or Contra 3, then take stage ideas from Megaman 2 and Gradius 5, and ya got Bleed. It is by Bootdisk Revolution for 360 and PC. Superplay Mix Discography http://shmups.system11.org/viewtopic.php?t=20959 Tracklist: Logos | The Terrytooners & Mitch Miller - Mighty Mouse Intro | DJ Shadow & Cut Chemist - Hooked on Atari The Blob | Schmoyoho - Can't Hug Every Cat Chopper Core | DJ Steve Porter - Press Hop Guppy | Melodysheep - Be Water My Friend Victory | Pogo - Bloom (Disney Remix) The Worms | Spacer - The Beamer Gibby & Stu | Pendulum - Slam Victory | Carter - Hero The Robot | Girl Talk - Shut the Club Down Spider Core | Girl Talk - Shut the Club Down Stage 3 | Girl Talk - Shut the Club Down White mkII | The Enterprise - Bulletproof Titanium Victory | Ben Liebrand - Heroes With A Dream The Racer | La Luz - Sure as Spring Mantis Core | Meg & Dia - Black Wedding Stage 4 | L7 - Bite the Wax Tadpole Bunny Rockitt | The Runaways - Cherry Bomb Victory | Slumber Party - Soldier The Army | Kutiman - This is What it Became Laser Bots | Coldcut - Atomic Moog 2000 Mirror Core | RJD2 - Smoke & Mirrors (Breezeblock 2004) [excerpt] Stage 5 | Hexstatic - Ninja Tune Battalion | DJ Zap - Override Victory | Toonami - Dreams The Dragon | Autechre - 6852 Bubble Core | Squarepusher - 4001 Stage 6 | Traversable Wormhole - Spacetime Symetries Dragon Heart | Locust - No-one in the World (Third Summer After Mix) Victory | Boards of Canada - A Moment of Clarity The Idiot | Butthole Surfers - Underdog ??? | Ennio Morricone - A Silhouette of Doom Battalion mkII | Mike Relm - Dead Man's Beetle Bunny mkII | Adam Freeland - We Want Your Soul (Royal Sapian Remix) White mkIII | Virt - DnB Chip Mix 2006 Gibby & Stu mkII | Juanma - Remember My Name (Hellsystem Remix) Guppy mkII | The Go! Team - Junior Kickstart Rival | Rush - Nobody's Hero Ending | Joey Scarbury - Greatest American Hero -DJ Incompetent Drink & Fly Shooting Team
Omega Five ( オメガファイブ ) 1LC Arcade++ No Bomb Superplay Mix 34:40

Omega Five ( オメガファイブ ) 1LC Arcade++ No Bomb Superplay Mix

DJ Incompetent - 12 view(s)
Hand picked BGM mixed to the SFX. An experiment in modernizing retro game soundtracks. This was the first Arcade++ clear using the Tempest character. Bombs = Ultimate Burst. You can stream invincibility of Dimension Field across multiple uses if you time the presses right. Superplay Mixes Discography http://shmups.system11.org/viewtopic.php?t=20959 Tracklist: Intro (Title & Player Select) | Nem – Kalachnikou Stage 1 | Pink Floyd - One of These Days Vampire | The Flaming Lips - Yoshimi Battles the Pink Robots Pt. 2 Victory | Gary Rafferty - Baker Street Stage 2 | Lotus - Spiritualize Gargoyle | Trans-Siberian Orchestra - Beethoven Victory | Bach - The Art of Vague Stage 3 | Mike Relm - Relm and Josie Stage 3 | The Last Emperor - Secret Wars (Prince Paul Remix) Stage 3 | Dangerdoom + Talib Kweli - Old School Cerberus | X-ecutioners - The Countdown Part 2 Victory | Rhymefest - Bang the Ball Stage 4 | The Rolling Stones - Sympathy For the Devil (The Neptunes Radio Remix) Hellos | Oasis - Fuckin’ in the Bushes Credits & Leaderboard | Scorpions - Wind of Change -DJ Incompetent Drink & Fly Shooting Team
Mushihimesama - Ultra Mode 1cc Stage3 04:49

Mushihimesama - Ultra Mode 1cc Stage3

jammaplay - 12 view(s)
Mushihimesama - Ultra Mode 1cc Stage3
Guwange - Shot Only All Clear 31:30
Solomons Club Part 1 21:42
Darius Force - Middle Route All Clear 27:46

Darius Force - Middle Route All Clear

jammaplay - 4 view(s)
Darius Force - Middle Route All Clear
Duke Nukem 64 - Full Game Speed Run 28 Minutes 28:25

Duke Nukem 64 - Full Game Speed Run 28 Minutes

jammaplay - 4 view(s)
Duke Nukem 64 - Full Game Speed Run 28 Minutes by PLASMO
Asterix 173500 pts no miss loop 1 part 1 40:20

Asterix 173500 pts no miss loop 1 part 1

goji' - 21 view(s)
Walkthrough sur asterix, avec no miss sur le 1er loop. Un peu de réussite sur la phase tapis volant du stage 6, moment propice pour perdre des vies^^. Enfin trouvé une façon plus safe d'aborder les gardes impériaux du stage 7 ; et nouvelle technique de fourbe contre le gladiateur bleu, beaucoup plus safe.
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