Suggestions

Gradius Gaiden - Level9 08:10

Gradius Gaiden - Level9

jammaplay - 8 view(s)
Gradius Gaiden - Level9 by ZachKeene
DoDonPachi Dai Fukkatsu - v10 Hibachinomiss 03:52

DoDonPachi Dai Fukkatsu - v10 Hibachinomiss

jammaplay - 22 view(s)
DoDonPachi Dai Fukkatsu - v10 Hibachinomiss
Test HDMI Carte PEXHDCAP de Startech 04:34

Test HDMI Carte PEXHDCAP de Startech

goji' - 20 view(s)
Test de capture vidéo en HDMI avec la carte d'acquisition startech PEXHDCAP. La carte permet de capturer du HDMI, du VGA, du YUV, et même du RGB de nos chères consoles retro. Le test porte ici sur la xbox360 avec le jeu Daytona USA. Le logiciel de capture utilisé est Streamcatcher.
The Red Star ( 赤色星 ) No Damage S-Rank Superplay Mix (Chapters 14-19) 48:56

The Red Star ( 赤色星 ) No Damage S-Rank Superplay Mix (Chapters 14-19)

DJ Incompetent - 4 view(s)
Hand picked BGM mixed to the SFX. Red Star reviews have compared this Playstation 2 & PSP title to essentially every video game ever made. So, I have mixed the entire game BGM from essentially every video game ever made. No Miss = No damage to the lifebar Superplay Mixes Discography http://shmups.system11.org/viewtopic.php?t=20959 Tracklist: Invasive Maneuvers Chapter 14 | Xenogears [Yasunori Mitsuda] – Chu Chu’s Flight (Flight of the Chu Chu) Pietrov Cascadekannons | Eternal Darkness [Steve Henifin] – A War to End All Wars Chapter 14 | Killer Instinct [Robin Beanland & Greame Norgate] – Tooth & Claw (Sabrewulf) Overstriker | Progear [Yukinori Kukuchi] – Young & Old War (Last Boss Stage) Chapter 14 | Twisted Metal Black [Michael A. Reagan] – Suburbs Pietrov Rotorkannon F2 | Rayforce [Tamayo Kawamoto {Zuntata}] – Doomsday Pietrov Rotorkannon F3 | Raystorm [Tamayo Kawamoto {Zuntata}] – Intolerance Pietrov Rotorkannon F4 | Raycrisis [Tamayo Kawamoto {Zuntata}] – Root of All Evil Chapter 14 | Panzer Dragoon Orta [MC, SuperGreenX] – More Than a Weapon (OC Remix) Victory | Virtual Fighter 3 [Takenobu Mitsuyoshi, Fumio Ito] – Stage Clear Intermission | Mr. Driller Land [Go Shigo, Tomoko Tatsuya] – Theme Launching Bay Chapter 15 | Punch-Out [Scott Peeples] – Dream Fighter (OC Remix) Center Laser | Ratchet & Clank: Going Commando [David Bergeaud] – The Battle Arena Chapter 15 | Legend of Zelda: Ocarina of Time [Koji Kondo] – Rock! (Overworld/Hyrule Field Theme Remix) Leafen Ayg | Einhänder [Kenichiro Fukui] – Shudder Chapter 15 | Jet Grind Radio [Hideki Naganuma] – Jet Set Medley Volkov Liftkannon AC-13 | Space Channel 5: Part 2 [Naofumi Hataya, Kenichi Tokoi, Mariko Nanba, Tomoya Ohtani] – Report 1 Invasion Song Mecha (King Kong Kahn) Victory & Intermission | Advance Wars: Dual Strike [James Hannigan] – Rachel's Theme Deliverance Chapter 16 | Kirby's Dream Land [Jun Ishikawa] – Gourmet Race (Orchestral Version) Aryol Tank v4.1 | Megaman 3 [Gux] – It’s Boss Time (OC Remix) Chapter 16 | Double Dragon 2 [Sixto Sounds] – Twin Blood (OC Remix) Aryol Tank v5.9 | Megaman X (Irregular Hunter X) [Yuko Takehara, Yuki Iwai, Setsuo Yamamoto, Toshihiko Horiyama, Makoto Tomozawa] – Boss Battle (Arrange) Chapter 16 | Ghouls n Ghosts [Minibosses] – Stage 1 Chornyshev R1 | Devil May Cry 3 [Tetsuya Shibata, Kento Hasegawa] – Virgil First Encounter Chapter 16 | Metroid 1 [Stemage] – Metal Theme (Remix) Chornyshev R2 | Devil May Cry 1 [Masami Ueda, Masato Koda, Misao Senbongi] – Final Battle Victory | Metal Slug 3 [Toshikazu Tanaka] – Carry Out Intermission | Alien Hominid [Sam (My-IQ-Is-122)] – P.D.A. The Revoltion (Remix) The Quagmire Engines Chapter 17 | Halo 2 [Steve Vai] – Theme (Remix) Ikarius | Salamander [Konami Kukeiha Club] – Fire Dragon (Perfect Selection Remix) Chapter 17 | Contra: Shattered Soldier [Sota Fujimori] – Option Damaged Ikarius | Gradius III&IV [DJ Incompetent] – Salamander Titans Chapter 17 | Metal Gear Solid [Tappy, Rika Muranaka] – Escape Victory | Zanac Neo [Kou Hayashi, Daisuke Nagata] – Stage Clear Intermission | The Guardian Legend [Miyamo Shant] – Complete Corridor Damage Control Chapter 18 | R-Type Delta [Haruhiko Kuroiwa, Eisaku Nambu, Hirosi Ebihara, Keiji Ueki] – Stage 7 Fate SDF Rev B | Ketsui [Manabu Namiki, Masaharu Iwata, Sizlla Okamura, Hitoshi Sakimoto] – No Remorse Chapter 18 | Castlevania [Konami Kukeiha Club] – Illusionary Dance (Remix) El Supremo | Mushihamisama [Manabu Namiki, Masaharu Iwata, Hitoshi Sakimoto, Daisuke Matsumoto] – Levi Sense (Boss) Victory | Sonic CD [Spencer Nilsen, David Young, Sterling] – Zone Clear Intermission | Capcom vs. SNK 2 [Satoshi Ise] – Story Demo 1 Final Judgment Chapter 19 | Kingdom Hearts [Yoko Shimomura] – End of the World, Having a Wild Time ~ Destati Troika | Time Crisis [Hige Nakamura] – Main Stage Victory | Bangai-O – Stage Clear Ending | Gokujō Parodius (Ultimate Parodius) [Konami Kukeiha Club] – Farewell Love -DJ Incompetent Drink & Fly Shooting Team
Blazing Star - 438mil ALLusing Windina 38:56

Blazing Star - 438mil ALLusing Windina

jammaplay - 10 view(s)
Blazing Star - 438mil ALLusing Windina by Icarus
1 CC Shadow Dancer (Arcade -All defaults) 20:45

1 CC Shadow Dancer (Arcade -All defaults)

ToPa - 13 view(s)
Mon 1CC de Shadow Dancer, rendez vous dans un prochain Bos and yace Video game Show pour le commentaire.
TAS NES Battle City JPN in 1300 35 by N?K 13:23

TAS NES Battle City JPN in 1300 35 by N?K

TASvideos - 0 view(s)
In Battle City, your goal is to destroy enemy tanks while trying to keep them away from your base. Each level includes 20 enemies as well as some obstacles, like the weak red bricks, armored silver bricks, water and ice, which you can use to your advantage. The basic tank you start with can also be powered up little by little throughout the game. In this run, N?K rolls through the game speedily while losing a little bit of time to entertain with amusing shooting patterns and making the scenery into recognizable letters and shapes. Spoiler: Hover over the screenshot.
Sengoku - Stage7 01:34

Sengoku - Stage7

jammaplay - 8 view(s)
Sengoku - Stage7 by Kiken
[1CC] Batsugun Special Version - Level 11 37:39

[1CC] Batsugun Special Version - Level 11

LA GLOBULE - 1 view(s)
Un excellent jeu que je connaissais de réputation mais sur lequel je ne m'étais jamais vraiment attardé (juste 2/3 crédits pour le fun). Le jeu n'est pas spécialement difficile (les boss 2 et 4 peuvent poser quelques problèmes), c'est joli, les armes balancent "la purée" et je trouve le mix old school / shoot actuel excellent.
Espgaluda - Training 1 - Level 4 14:09

Espgaluda - Training 1 - Level 4

LA GLOBULE - 16 view(s)
Un petit replay pour surtout tester l'upload d'INP. Cela faisait quelques mois que je n'avais pas joué sur ce jeu. Un début passable puis, au fur et à mesure de la montée des niveaux, les erreurs et le stress apparaissent (et je loupe la vie du level 3 :/). En espérant pouvoir refaire mon meilleur résultat (last boss) dans un prochain replay :)
LoadingLoading in progress
Suivez nous

Social networks

Suivez l'actualité de Jamma Play sur vos réseaux sociaux favoris