Tiger Road (US)
For more information about the game itself, please see the original Japanese version entry; "Tora-he no Michi".
Télécharger Tiger Road (US)
Contents of the ROM :
Technical
CPU
- maincpu 68000 (@ 10 Mhz)
- audiocpu Z80 (@ 3 Mhz)
Chipset
- YM2203 (@ 3 Mhz)
- YM2203 (@ 3 Mhz)
Display
- Orientation Yoko
- Resolution 255 x 224
- Frequency 60.08 Hz
Controlers
- Number of players 2
- Number of buttons 2
- Kind of controler joy (8 ways)
Clones of Tiger Road (US)
If you liked Tiger Road (US)
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Tiger Road (US) and M.A.M.E.
0.31 [Phil Stroffolino]
Bugs:
- Clone toramich: After beating the last boss in the first round, messages appears telling "the boss was false". Fujix (ID 00953)
WIP:
- 0.147: Changed description of clone 'Tora-he no Michi (Japan)' to 'Tora e no Michi (Japan)'.
- 0.133u1: Corrado Tomaselli verified/changed VSync to 60.08 Hz in Tiger Road. Renamed (tigerodb) to (tigeroadb).
- 16th October 2008: NibblerWorldChampion dumped Tiger Road (US bootleg), EPROMs are splitted differently, but it's the same game.
- 0.123u5: Changed 68000 CPU1 clock speed to 10MHz and Z80 CPU2 to 3579545 Hz.
- 0.123u4: Corrado Tomaselli changed/verified clocks in Tiger Road.
- 0.88u5: Pierpaolo Prazzoli added clone Tiger Road (US bootleg). The game has no sample player.
- 0.67: Changed description of clone to 'Tora-he no Michi (Japan)'.
- 0.36b15: Nicola Salmoria added clone Tora-he no Michi (Japan). Changed parent description to 'Tiger Road (US)'. Added prom ($0 - priority).
- 15th January 2000: Nicola Salmoria added another Tiger Road romset and sample support for the Japan set.
- 0.36b9: Changed clock speed of the 2x YM2203 to 3579545 Hz.
- 0.34b3: Dani Portillo added high score saving to Tiger Road.
- 0.33b5: Games which use the dynamic palette system and no longer need 16-bit modes: Section Z, Legendary Wings, Trojan, Speed Rumbler, Rygar, Silkworm, Gemini Wing and Tiger Road [Nicola Salmoria].
- 0.31: Phil Stroffolino added Tiger Road (Capcom 1987). Known issues: Sound not hooked up (YM2151 Z80). Sprites are out of sync while scrolling (I haven't tried tweaking the vblank parameter). Busy loop should be patched out.
- 1st April 1998: Dumped Tiger Road (US).
LEVELS: 5 (last boss must be defeated 3 times in a row!)
Other Emulators:
* FB Alpha
Romset: 1889 kb / 18 files / 916.3 zip
Bugs:
- Clone toramich: After beating the last boss in the first round, messages appears telling "the boss was false". Fujix (ID 00953)
WIP:
- 0.147: Changed description of clone 'Tora-he no Michi (Japan)' to 'Tora e no Michi (Japan)'.
- 0.133u1: Corrado Tomaselli verified/changed VSync to 60.08 Hz in Tiger Road. Renamed (tigerodb) to (tigeroadb).
- 16th October 2008: NibblerWorldChampion dumped Tiger Road (US bootleg), EPROMs are splitted differently, but it's the same game.
- 0.123u5: Changed 68000 CPU1 clock speed to 10MHz and Z80 CPU2 to 3579545 Hz.
- 0.123u4: Corrado Tomaselli changed/verified clocks in Tiger Road.
- 0.88u5: Pierpaolo Prazzoli added clone Tiger Road (US bootleg). The game has no sample player.
- 0.67: Changed description of clone to 'Tora-he no Michi (Japan)'.
- 0.36b15: Nicola Salmoria added clone Tora-he no Michi (Japan). Changed parent description to 'Tiger Road (US)'. Added prom ($0 - priority).
- 15th January 2000: Nicola Salmoria added another Tiger Road romset and sample support for the Japan set.
- 0.36b9: Changed clock speed of the 2x YM2203 to 3579545 Hz.
- 0.34b3: Dani Portillo added high score saving to Tiger Road.
- 0.33b5: Games which use the dynamic palette system and no longer need 16-bit modes: Section Z, Legendary Wings, Trojan, Speed Rumbler, Rygar, Silkworm, Gemini Wing and Tiger Road [Nicola Salmoria].
- 0.31: Phil Stroffolino added Tiger Road (Capcom 1987). Known issues: Sound not hooked up (YM2151 Z80). Sprites are out of sync while scrolling (I haven't tried tweaking the vblank parameter). Busy loop should be patched out.
- 1st April 1998: Dumped Tiger Road (US).
LEVELS: 5 (last boss must be defeated 3 times in a row!)
Other Emulators:
* FB Alpha
Romset: 1889 kb / 18 files / 916.3 zip