Strider Hiryu (Japan Resale Ver.)

Arcade 1989 Capcom Platform Shooter Scrolling
Strider Hiryu is a multi-directional scrolling platform beat-em-up in which the player takes control of 'Strider Hiryu', a ninja-style warrior who must defeat a legendary being known as 'Grandmaster Meio'.

Set in a dystopian future in the year 2048, Meio has been watching Earth from his own distant galaxy and has created a space station (known as 'The Third Moon') between Earth and its moon in order to rule over the Human race.

Armed with a curved sword known as a 'Falchion', Strider must travel the globe to find and destroy Meio. Numerous power-ups can be obtained from metallic item boxes carried by certain enemies. These include an extension to Hiryu's attack range that lasts for one hundred slashes, two types of health aids (represented by the kanji used to write Hiryu's name), a max health extension, an extra life and a power-up that not only makes Hiryu invulnerable to attack, but also increases his own attack abilities via shadow images of himself for 30 seconds.

Hiryu can also summon robotic companions known collectively as "options" that help him fight enemies. These consist of up to two mushroom-like droids, a saber-toothed tiger and a hawk. These are referred to as Options A, B and C respectively.

Strider Hiryu is highly agile and has the ability to latch onto walls and ceilings using a metallic hook; a concept which set the game apart from other platformers and allowed for highly inventive level design.

The game consists of five stages:
* Kazakh Soviet Sot Republic (called "St. Petersburgh" during the arcade game's attract sequence),
* Siberian Wilderness
* Aerial Battleship Ballog
* Amazonian Jungle
* The Third Moon.

Each stage is divided into a number of smaller sections, with each section imposing its own time limit. Strider initially has a three-point health gauge (which can be increased to five points with health extension power-ups) and will lose a life when the health gauge is fully depleted. Lives are also lost by either falling into a bottomless pit, or failing to complete a section within the time limit.

The game ends once all lives are lost, but continues are available.
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Strider Hiryu (Japan Resale Ver.)

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Technical

CPU
  • maincpu 68000 (@ 12 Mhz)
  • audiocpu Z80 (@ 3 Mhz)
Chipset
  • YM2151 (@ 3 Mhz)
  • OKI6295 (@ 1 Mhz)
Display
  • Orientation Yoko
  • Resolution 255 x 224
  • Frequency 59.629403 Hz
Controlers
  • Number of players 2
  • Number of buttons 3
  • Kind of controler joy (8 ways)

Strider Hiryu (Japan Resale Ver.) Screenshots

Strider Hiryu (Japan Resale Ver.) - Screen 1
Strider Hiryu (Japan Resale Ver.) - Screen 2
Strider Hiryu (Japan Resale Ver.) - Screen 3
Strider Hiryu (Japan Resale Ver.) - Screen 4
Strider Hiryu (Japan Resale Ver.) - Screen 5

Clones of Strider Hiryu (Japan Resale Ver.)

Scoring for Strider Hiryu (Japan Resale Ver.)

When you complete a level, you get the following bonus points...
1 : 5000 points
2 : 8000 points
3 : 10000 points
4 : 10000 points
5 : 30000 points

Tips on Strider Hiryu (Japan Resale Ver.)

1 - During the game you can have the maximum of 2 'helpers'. Every time you get a helper, it will use the 'last' slot available of your life meter, or be, if you receive a damage, you will lose this life-slot and will lose your helper.
2 - Try to 'link' your helper(s) in the 'left-side' slots, because you will lose the helpers only if you get a lot of damage. On the 1st stage, be with only 2 life-slots when catching the helpers, it will maintain they more safe.
3 - If you have only 2 life-slots, and both 2 helpers, try to find the 'tiger' icon, but don't catch it. Get damage until you have only 1 life-slot. Now catch the tiger icon. The tiger will help you a few seconds, and it is over you will own the 2 helpers, but it will use only one slot, the left-slot. You will lose it only if you die (time-over not included).
4 - If you lose a life by 'time-over', your stock of 'helpers' will maintain, and it will keep on the same "slot" of the helpers.
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