Snow Board Championship (Version 2.1)
A snowboarding game.
Télécharger Snow Board Championship (Version 2.1)
Contents of the ROM :
Technical
CPU
- maincpu 68000 (@ 15 Mhz)
Chipset
- Gaelco CG1V
Display
- Orientation Yoko
- Resolution 255 x 240
- Frequency 59.1 Hz
Controlers
- Number of players 2
- Number of buttons 3
- Kind of controler joy (8 ways)
Clones of Snow Board Championship (Version 2.1)
If you liked Snow Board Championship (Version 2.1)
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Snow Board Championship (Version 2.1) and M.A.M.E.
0.135u1 [Manuel Abadia]
0.63 [Manuel Abadia]
TODO:
* Full Protection. The protection writes 2 values and then reads from a memory address. If the read value is wrong, the game can crash in some places. If we always return 0, the game doesn't crash but you can't see the full intro (because it expects 0xffff somewhere). It also handles sound, controls, gameplay and some sprites.
WIP:
- 0.135u1: Changed 'Snow Board Championship (set 1)' to clone 'Snow Board Championship (Version 2.0)' and 'Snow Board Championship (Version 2.1)' to parent set. Renamed (snowboar) to (snowboara) and (snowboara) to (snowboar).
- 16th November 2009: Any dumped Snow Board Championship (Version 2.0) - already in MAME. GFX rom same as version 2.1.
- 0.133u1: Renamed (snowbalt) to (snowboara).
- 0.132u2: Brian Troha minor fixed Snow Board PCB layout.
- 0.130u2: Demoted Snow Board Championship to have the GAME_NOT_WORKING flag.
- 0.119u1: Changed description of clone 'Snow Board Championship (set 2)' to 'Snow Board Championship (Version 2.1)'.
- 0.63: Manuel Abadia added Snow Board Championship (set 1) (Gaelco 1996) and clone (set 2).
- 31st December 2002: Manuel Abadia fixed the dual screen display in Touch & Go and World Rally 2, and he fixed the clipping of the shadows. Additionally, World Rally 2 is actually playable as long as you don't crash.
- 30th December 2002: Manuel Abadia sent in the Gaelco CG-1V/GAE1 driver, supporting Alligator Hunt, Maniac Square and Bang! playably and World Rally 2, Touch & Go and Snowboard Championship not working because of Dallas protection.
Romset: 13312 kb / 26 files / 5.12 zip
0.63 [Manuel Abadia]
TODO:
* Full Protection. The protection writes 2 values and then reads from a memory address. If the read value is wrong, the game can crash in some places. If we always return 0, the game doesn't crash but you can't see the full intro (because it expects 0xffff somewhere). It also handles sound, controls, gameplay and some sprites.
WIP:
- 0.135u1: Changed 'Snow Board Championship (set 1)' to clone 'Snow Board Championship (Version 2.0)' and 'Snow Board Championship (Version 2.1)' to parent set. Renamed (snowboar) to (snowboara) and (snowboara) to (snowboar).
- 16th November 2009: Any dumped Snow Board Championship (Version 2.0) - already in MAME. GFX rom same as version 2.1.
- 0.133u1: Renamed (snowbalt) to (snowboara).
- 0.132u2: Brian Troha minor fixed Snow Board PCB layout.
- 0.130u2: Demoted Snow Board Championship to have the GAME_NOT_WORKING flag.
- 0.119u1: Changed description of clone 'Snow Board Championship (set 2)' to 'Snow Board Championship (Version 2.1)'.
- 0.63: Manuel Abadia added Snow Board Championship (set 1) (Gaelco 1996) and clone (set 2).
- 31st December 2002: Manuel Abadia fixed the dual screen display in Touch & Go and World Rally 2, and he fixed the clipping of the shadows. Additionally, World Rally 2 is actually playable as long as you don't crash.
- 30th December 2002: Manuel Abadia sent in the Gaelco CG-1V/GAE1 driver, supporting Alligator Hunt, Maniac Square and Bang! playably and World Rally 2, Touch & Go and Snowboard Championship not working because of Dallas protection.
Romset: 13312 kb / 26 files / 5.12 zip