Alpine Ski (set 1)

Arcade 1982 Taito Corporation Sports Skiing
Maneuver a skier through a downhill ski course, a slalom course, and a ski jumping competition.
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Alpine Ski (set 1)

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Technical

CPU
  • maincpu Z80 (@ 4 Mhz)
  • audiocpu Z80 (@ 3 Mhz)
Chipset
  • AY-3-8910A (@ 1 Mhz)
  • AY-3-8910A (@ 1 Mhz)
  • AY-3-8910A (@ 1 Mhz)
  • AY-3-8910A (@ 1 Mhz)
  • DAC
Display
  • Orientation Tate
  • Resolution 255 x 224
  • Frequency 60 Hz
Controlers
  • Number of players 2
  • Number of buttons 1
  • Kind of controler joy (2 ways)

Alpine Ski (set 1) Screenshots

Alpine Ski (set 1) - Screen 1
Alpine Ski (set 1) - Screen 2
Alpine Ski (set 1) - Screen 3
Alpine Ski (set 1) - Screen 4
Alpine Ski (set 1) - Screen 5

Clones of Alpine Ski (set 1)

Tips on Alpine Ski (set 1)

* Here's A Way To Get Ridiculously High Scores In Alpine Ski : Go thru the downhill section with the points flags very slowly and avoid collecting positive points :
1) There's some point in the course (should be easy to find) where there's a negative points flag near trees that can be crashed into. This trick is best done here.
2) Collect negative points to roll your score back under zero. You will be granted massive time on the massive points you have. Unfortunately, time will be taken off at an incredible rate.
3) Run over the negative points flag as necessary to get rid of the points you win just by moving forward and crashing into the nearby trees.
4) Repeat Step 4 until you've run out of time. You now have a completely unbeatable high-score which (if it were 1981) people would beg you to tell them how you did it.
WARNING : ABSOLUTELY, POSITIVELY DON'T GO BACK ACROSS ZERO OR YOUR GAME WILL END IMMEDIATELY!!!

Alpine Ski (set 1) and M.A.M.E.

0.34b4 [John Butler]
0.30 [Nicola Salmoria, Tatsuyuki Satoh]

Artwork available

WIP:
- 0.138: MASH fixed a red point on the title screen.
- 24th December 2006: Mr. Do - hanks to the loan by Vintage Arcade Superstore and vectorization by Zorg, we have Alpine Ski bezel.
- 0.96u2: Nicola Salmoria fixed sprite hardware collision detection. This fixes bonuses in Alpine Ski.
- 0.92: Removed button 2 and 3.
- 0.84u6: Changed input from 1 to 3 buttons.
- 0.61: Stephane Humbert added 'End of Race Time Bonus' dipswitch.
- 0.36b1: Added layer prom eb16.22.
- 0.34b4: John Butler re-added Alpine Ski (set 1) and clone (set 2). Known issues: Collision detection is not emulated properly.
- 0.34b1: Added clone Alpine Ski (set 2) (Testdriver).
- 30th July 1998: Dumped Alpine Ski (set 2).
- 0.33b7: Moved Alpine Ski to (Testdriver).
- 0.30: Nicola Salmoria and Tatsuyuki Satoh added Alpine Ski (Taito 1982).
- 13th November 1997: Dumped Alpine Ski (set 1).

LEVELS: 1 (endless)

Romset: 53 kb / 14 files / 27.0 zip
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