Super Monaco GP (World, Rev A, FD1094 317-0126a)

Arcade 1989 Sega Driving Race 1st Person
A superb Formula One racing game from Sega that took sprite-scaled graphics to a whole new level. The game's single track offered a very reasonable representation of the famous Monaco Grand Prix circuit.
Players could chose to race with one of three different skill/gear settings :
Beginner : Automatic Gears
Intermediate : 4-Speed Manual gears
Professional : 7-Speed Manual Gears

Before entering the Grand Prix, a qualification lap had to be completed. In the event of qualifying, the qualifying time determined the player's position on the starting grid. During the race itself, checkpoints had to be reached within a set time, or the race was over.
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Super Monaco GP (World, Rev A, FD1094 317-0126a)

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Technical

CPU
  • maincpu FD1094 (@ 12 Mhz)
  • subcpu 68000 (@ 12 Mhz)
  • soundcpu Z80 (@ 4 Mhz)
  • soundcpu2 Z80 (@ 4 Mhz)
  • commcpu Z80 (@ 8 Mhz)
  • motorcpu Z80 (@ 8 Mhz)
Chipset
  • YM2151 (@ 4 Mhz)
  • Sega PCM (@ 4 Mhz)
  • Sega PCM (@ 4 Mhz)
Display
  • Orientation Yoko
  • Resolution 255 x 224
  • Frequency 59.637405 Hz
Controlers
  • Number of players 1
  • Number of buttons 2
  • Kind of controler
    1. paddle
    2. paddle

Super Monaco GP (World, Rev A, FD1094 317-0126a) Screenshots

Super Monaco GP (World, Rev A, FD1094 317-0126a) - Screen 1
Super Monaco GP (World, Rev A, FD1094 317-0126a) - Screen 2
Super Monaco GP (World, Rev A, FD1094 317-0126a) - Screen 3
Super Monaco GP (World, Rev A, FD1094 317-0126a) - Screen 4
Super Monaco GP (World, Rev A, FD1094 317-0126a) - Screen 5

Tips on Super Monaco GP (World, Rev A, FD1094 317-0126a)

Do not steer through the chicane; just hold a straight line and the game will take your car through it under full acceleration.
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