Rougien
A space shooter style game, with a interesting graphics effects. In this game you controlling a Space Shuttle in his mission to destroy the enemy forces from the vast galaxy.
Télécharger Rougien
Contents of the ROM :
- rou-00.bin
- rou-01.bin
- rou-02.bin
- rou-03.bin
- rou-04.bin
- rou-05.bin
- rou-06.bin
- rou-07.bin
- rou-08.bin
- rou-09.bin
- rou-21.bin
- rou-20.bin
- rou-23.bin
- rou-22.bin
- rou-25.bin
- rou-24.bin
- rou-27.bin
- rou-26.bin
- rou-29.bin
- rou-28.bin
- rou-31.bin
- rou-30.bin
- rou-43.bin
- prom_a.bin
- prom_b.bin
- rou-42.bin
- rou-41.bin
- rou-40.bin
Technical
CPU
- maincpu Z80 (@ 4 Mhz)
Chipset
- AY-3-8910A (@ 1 Mhz)
- AY-3-8910A (@ 1 Mhz)
- MSM5205 (@ 0 Mhz)
Display
- Orientation Yoko
- Resolution 255 x 224
- Frequency 60 Hz
Controlers
- Number of players 2
- Number of buttons 1
- Kind of controler joy (8 ways)
If you liked Rougien
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Rougien and M.A.M.E.
0.74u2 [Pierpaolo Prazzoli]
0.71 [?]
Bugs:
- Are the stars really supposed to go up in Rougien? Source (ID 02334)
WIP:
- 0.141u3: Angelo Salese corrected background color in Rougien.
- 0.140u2: Added proper MSM5205 sample playback in Rougien [Andrew Welburn, Angelo Salese]. Added MSM5205 (384000 Hz) sound. Fixed adpcm roms order.
- 0.136u4: Fabio Priuli added driver_data struct and save states to Mermaid driver.
- 0.128u4: Stephane Humbert fixed dipswitches for Rougien. Added 'Difficulty' dipswitch.
- 0.124u1: Roberto Zandona added proper implentation of hardware collision in Mermaid driver, fixed priorities in Rougien and a sprite wrapping bug.
- 0.123u2: Changed palettesize to 68 colors.
- 0.88u3: Curt Coder converted Mermaid driver to tilemaps, merged memory map, cleaned up driver and removed fake input port.
- 6th October 2004: MASH - Fixed gfx banking in Rougien. Game now playable.
- 0.74u2: Added Rougien (Sanritsu 1982).
- 0.71u3: Pierpaolo Prazzoli fixed tile flip in the Mermaid driver.
- 19th July 2003: Pierpaolo Prazzoli fixed some bad graphics in Rougien.
- 0.71: Added Rougien (Testdriver). Video hardware emulation needs finishing.
Romset: 105 kb / 28 files / 55.5 zip
0.71 [?]
Bugs:
- Are the stars really supposed to go up in Rougien? Source (ID 02334)
WIP:
- 0.141u3: Angelo Salese corrected background color in Rougien.
- 0.140u2: Added proper MSM5205 sample playback in Rougien [Andrew Welburn, Angelo Salese]. Added MSM5205 (384000 Hz) sound. Fixed adpcm roms order.
- 0.136u4: Fabio Priuli added driver_data struct and save states to Mermaid driver.
- 0.128u4: Stephane Humbert fixed dipswitches for Rougien. Added 'Difficulty' dipswitch.
- 0.124u1: Roberto Zandona added proper implentation of hardware collision in Mermaid driver, fixed priorities in Rougien and a sprite wrapping bug.
- 0.123u2: Changed palettesize to 68 colors.
- 0.88u3: Curt Coder converted Mermaid driver to tilemaps, merged memory map, cleaned up driver and removed fake input port.
- 6th October 2004: MASH - Fixed gfx banking in Rougien. Game now playable.
- 0.74u2: Added Rougien (Sanritsu 1982).
- 0.71u3: Pierpaolo Prazzoli fixed tile flip in the Mermaid driver.
- 19th July 2003: Pierpaolo Prazzoli fixed some bad graphics in Rougien.
- 0.71: Added Rougien (Testdriver). Video hardware emulation needs finishing.
Romset: 105 kb / 28 files / 55.5 zip