Orbit

Arcade 1978 Atari Shooter Field
GAME LEVELS. The game level can be selected at the beginning of the game or after game select button has been pressed. Press the buttons from 1 to 10.

BEGINNER : Instant start/stop when pressing forward. Level Options :
1. Slow (Starship and Shells)
2. Medium (Starship and Shells)
3. Fast (Starship and Shells)

INTERMEDIATE : Accelerates to full speed when forward pushbutton pressed. Partial breaking when forward pushbutton released. Level Options :
4. Slow (Starship and Shells)
5. Fast (Starship and Shells)

EXPERT : Acceleration to full speed when forward pushbutton pressed. Level Options :
6. Fast shells (Shells only)
7. Slow (Starship and Shells)
8. Medium (Starship and Shells)
9. Fast (Starship and Shells)

SUPER EXPERT : Same as Expert, with a strong gravity option. Level Options :
10. Fast (Starship and Shells)

GAME OPTIONS : These toggles can be selected at any time during play by pressing the buttons from 1 to 8.

1. Bounce Back - Sets boundaries around perimeter of the TV monitor screen. Example : Starship immediately reverses direction after reaching boundary. Normally perimeter boundaries do not exist.
2. Negative Gravity - Sun radiates gravity outward to perimeter boundaries of the TV monitor screen. Normal sun state radiates positive gravity (positive gravity is inward toward the sun).
3. Zero Gravity - Sun does not radiate gravity.
4. Black Hole - Invisible sun with any selected gravity.
5. Space Stations - Two space stations orbit around sun. Each player is designated a specific space station on which he may land for repairs, fuel and shells. When player starship touches opponent's station it is immediate annihilation.
6. Unlimited Supplies - Unlimited fuel and ordnance (fire power).
7. Stars - Remove stars from playfield.
8. Strong Gravity - Unusually strong positive gravity.
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Orbit

Partager Orbit

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Technical

CPU
  • maincpu M6800 (@ 0 Mhz)
Chipset
  • DISCRETE
Display
  • Orientation Yoko
  • Resolution 255 x 255
  • Frequency 60.344828 Hz
Controlers
  • Number of players 2
  • Number of buttons 3
  • Kind of controler joy (2 ways)

Orbit Screenshots

Orbit - Screen 1
Orbit - Screen 2
Orbit - Screen 3
Orbit - Screen 4
Orbit - Screen 5

If you liked Orbit

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Orbit and M.A.M.E.

0.61 [Stefan Jokish]

Artwork available

SETUP:
- Use numpad to select a game.

WIP:
- 29th January 2012: Mr. Do - Nightvoice did a lot of work on marquees and control panels for the last year and a half. It's about time I start adding this stuff. For today, we have the control panels for Orbit. With the artwork now, the game are a bit easier to understand.
- 21st November 2011: 3D ARCADE - New Atari 3D cabinet model for Orbit from btribble.
- 0.136u4: Fabio Priuli added driver_data class and save states to Orbit.
- 0.128u4: Derived clocks from crystals in Orbit. Added DIP locations [Luigi30]. Changed 'Unknown' to 'Unused' dipswitches.
- 0.124: Redid video timing in Orbit with raw parameters. Added full memory map and a few other cleanups [Aaron Giles]. This fixed 'Game doesn't start' since 0.123u4. Changed VSync to 60.344828 Hz.
- 0.69: Derrick Renaud added Discrete sound to Orbit.
- 0.61: Stefan Jokisch added Orbit (Atari 1978). Flip screen DIP doesn't work because it's not supported by the game.
- 18th May 2002: Stefan Jokisch sent in a driver for Orbit.



Romset: 17 kb / 16 files / 8.29 zip
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