Karate Champ (US)

Arcade 1984 Data East USA Fighter Versus
A seminal 1-on-1 fighting game set over the course of a karate tournament, Karate Champ was the first game of its type and would influence every game of the fighting genre that followed. Karate Champ's control system utilised a somewhat awkward dual joystick control system, with simultaneous joystick manipulation required to execute even the simplest of kicks.
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Karate Champ (US)

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Technical

CPU
  • maincpu Z80 (@ 3 Mhz)
  • audiocpu Z80 (@ 3 Mhz)
Chipset
  • AY-3-8910A (@ 1 Mhz)
  • AY-3-8910A (@ 1 Mhz)
  • DAC
Display
  • Orientation Tate
  • Resolution 255 x 224
  • Frequency 60 Hz
Controlers
  • Number of players 2
  • Number of buttons 0
  • Kind of controler doublejoy (4 ways)

Karate Champ (US) Screenshots

Karate Champ (US) - Screen 1
Karate Champ (US) - Screen 2
Karate Champ (US) - Screen 3
Karate Champ (US) - Screen 4
Karate Champ (US) - Screen 5

Clones of Karate Champ (US)

Karate Champ (US) and M.A.M.E.

0.34b4 [Ernesto Corvi]
0.34b2 [Ernesto Corvi]

Artwork available

WIP:
- 0.147u2: hap changed description of clones '(US, VS version set 1)' to '(US VS version, set 1)' and '(US, VS version set 2)' to '(US VS version, set 2)'. Fixed rom names.
- 0.135u3: Fabio Priuli added driver data struct and save states to Karate Champ.
- 0.135u1: Corrado Tomaselli verified/changed clocks and VSync in clone Karate Champ (US, VS version set 1). Changed VSync to 59.1 Hz in clones Karate Champ (US, VS version set 1/2) and Taisen Karate Dou (Japan VS version).
- 0.133u5: Siftware added clone Karate Champ (US, VS version set 2).
- 0.131u1: Angelo Salese lowered DAC volume in Karate Champ from 0.50 to 0.15, it was having sound clipping problems since day one. Also merged memory maps.
- 9th July 2008: Mr. Do - Added the single-player bezel to Karate Champ, based on Zorgs earlier vector, and some good photos from Bobby Tribble.
- 0.123u1: Zsolt Vasvari removed color tables from Karate Champ. Added RESNET color computations where appropriate.
- 12th November 2006: Mr. Do - Karate Champ bezel is ready to go now, thanks to the scan by Aaron and vectorizing by Zorg.
- 26th August 2006: Mr. Do - Added Karate Champ bezel from MAME.net and Mean Arena. Some of these decent stuff are so-so; some are REALLY good.
- 0.36b12: Changed Z80 CPU2 clock speed to 3MHz and the 2x AY-8910 to 1.5MHz.
- 0.36b9: Takahiro Nogi added clone Karate Dou (Japan). Changed 'Karate Champ (US VS version)' and 'Taisen Karate Dou (Japan VS version)' to clones of Karate Champ (US). Renamed (karatedo) to (karatevs). Changed Z80 CPU2 clock speed to 3.5MHz and the 2x AY-8910 to 1MHz. Added dipswitches 'Difficulty' and 'Cabinet'.
- 11th November 1999: Takahiro Nogi added another Karate Champ romset.
- 0.35b9: Changed description of 'Karate Champ' to 'Karate Champ (US)', 'Karate Champ (VS version)' to 'Karate Champ (US VS version)' and clone 'Taisen Karate Dou (VS version)' to 'Taisen Karate Dou (Japan VS version)'.
- 0.34b8: Changed description of clone 'Karate Champ (VS Version - Japanese)' to 'Taisen Karate Dou (VS version)'.
- 0.34b4: Ernesto Corvi added Karate Champ (Data East 1984). Changed description of clone '(JAP version)' to 'Karate Champ (VS Version - Japanese)'.
- 0.34b3: Ernesto Corvi fixed speech in Karate Champ. Changed description of clone 'Taisen Karate Dou' to 'Karate Champ (JAP version)'.
- 0.34b2: Ernesto Corvi added Karate Champ (VS version) (Data East 1984) and clone 'Taisen Karate Dou'.
- 22nd October 1998: Dumped Karate Champ (US, VS version set 1).
- 19th September 1998: Dumped Karate Champ (US).

LEVELS: 10 (endless)

Romset: 217 kb / 30 files / 104.3 zip
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