Jump Bug
The player controls a VW Beetle that jumps through 8 scenarios collecting money and jewels. Shoot or avoid the enemies.
Télécharger Jump Bug
Contents of the ROM :
Technical
CPU
- maincpu Z80 (@ 3 Mhz)
Chipset
- AY-3-8910A (@ 1 Mhz)
Display
- Orientation Tate
- Resolution 255 x 224
- Frequency 60.606061 Hz
Controlers
- Number of players 2
- Number of buttons 1
- Kind of controler joy (8 ways)
Clones of Jump Bug
If you liked Jump Bug
You might Like:
- Alpha Fighter / Head On
- Armored Car (set 1)
- Car Polo
- City Connection (set 1)
- Counter Run (NS6201-A 1988.3)
- Crash
- Crazy Taxi (JPN, USA, EXP, KOR, AUS)
- Dodgem
- Dorachan
- Emergency Call Ambulance
- Fast Lane
- Head On (Irem, M-15 Hardware)
- Head On 2
- Invinco / Head On 2
- Kamikaze Cabbie
- Mad Alien
- New Rally X
- Pang Pang Car
- Porky
- Radical Radial
- Raimais (World)
- Rally X (32k Ver.?)
- Rolling Crash / Moon Base
- Route 16 (set 1)
- Space Attack / Head On
- Space Chaser (set 1)
- Spectar (revision 3)
- Targ
- Taxi Driver
- Thief
- Van-Van Car
Jump Bug and M.A.M.E.
0.12 [Nicola Salmoria]
Artwork available
WIP:
- 0.128u5: Atari Ace fixed Jump Bug, which won't start second time around.
- 17th December 2006: Mr. Do - Thanks to the loan by Vintage Arcade Superstore, we have a scan of the generic Rockola bezel, which Zorg vectored quite nicely. For now, I added in a blank red instruction card until we get the real thing. This gives us a bezel for Jump Bug.
- 15th March 2000: Zsolt Vasvari fixed the star field in Jump Bug.
- 0.35b9: Zsolt Vasvari emulated the protection in Jump Bug (Rock-ola). Some ROM splitup too, and fixed colors. Changed palettesize to 97 colors. Renamed (jbugsega) to (jumpbugb).
- 26th March 1999: Zsolt Vasvari merged Jump Bug with Galaxian and emulated the protection.
- 0.34b6: Added color prom 6331-1.11r.
- 0.29: Juan Carlos Lorente added high score saving to Jump Bug.
- 0.26: Nicola fixed Jump Bug driver which is now perfect. Colors are still wrong without proms.
- 0.18: Nicola Salmoria fixed bugs in the Jump Bug sound driver which caused page faults when run under DOS.
- 0.16: Richard Davies and Brad Oliver provided a driver for Jump Bug (bootleg) ("jbugsega"). It's actually a bootleg with the protection checks removed. Game is playable and the driver supports sound. Control: Arrows = Move around, CTRL = Fire and ALT = Jump. Known issues: "jumpbug" doesn't work - the protection is not emulated. "jbugsega" has the protection checks removed, so it works. Graphics are wrong - the game has multiple character banks, not emulated yet.
- 0.14: Jump Bug seems to run on hardware similar to Super Cobra [Nicola Salmoria].
- 0.12: Preliminary support for Jump Bug (Rock-ola 1981) [Nicola Salmoria]. It uses a modified Scramble driver, the hardware seems to be similar. It's not playable (the input bits are not even mapped), and resets after a few seconds. I'm not particularly interested in this game, anyone volunteers to complete the driver?
PLAY INSTRUCTIONS:
- Control car by rhythmically bouncing it with joystick.
- Score points and rewards by jumping on money bag, diamonds or cloud.
- Score points by shooting enemies (Extra points for shooting joker).
- Avoid loss of car by evading enemies, missiles and erupting volcanos.
- Gain one extra car for 48 rewards. Score bonus points for extra rewards.
LEVELS: 2
Other Emulators:
* FB Alpha
* VAntAGE
Romset: 39 kb / 14 files / 27.2 zip
Artwork available
WIP:
- 0.128u5: Atari Ace fixed Jump Bug, which won't start second time around.
- 17th December 2006: Mr. Do - Thanks to the loan by Vintage Arcade Superstore, we have a scan of the generic Rockola bezel, which Zorg vectored quite nicely. For now, I added in a blank red instruction card until we get the real thing. This gives us a bezel for Jump Bug.
- 15th March 2000: Zsolt Vasvari fixed the star field in Jump Bug.
- 0.35b9: Zsolt Vasvari emulated the protection in Jump Bug (Rock-ola). Some ROM splitup too, and fixed colors. Changed palettesize to 97 colors. Renamed (jbugsega) to (jumpbugb).
- 26th March 1999: Zsolt Vasvari merged Jump Bug with Galaxian and emulated the protection.
- 0.34b6: Added color prom 6331-1.11r.
- 0.29: Juan Carlos Lorente added high score saving to Jump Bug.
- 0.26: Nicola fixed Jump Bug driver which is now perfect. Colors are still wrong without proms.
- 0.18: Nicola Salmoria fixed bugs in the Jump Bug sound driver which caused page faults when run under DOS.
- 0.16: Richard Davies and Brad Oliver provided a driver for Jump Bug (bootleg) ("jbugsega"). It's actually a bootleg with the protection checks removed. Game is playable and the driver supports sound. Control: Arrows = Move around, CTRL = Fire and ALT = Jump. Known issues: "jumpbug" doesn't work - the protection is not emulated. "jbugsega" has the protection checks removed, so it works. Graphics are wrong - the game has multiple character banks, not emulated yet.
- 0.14: Jump Bug seems to run on hardware similar to Super Cobra [Nicola Salmoria].
- 0.12: Preliminary support for Jump Bug (Rock-ola 1981) [Nicola Salmoria]. It uses a modified Scramble driver, the hardware seems to be similar. It's not playable (the input bits are not even mapped), and resets after a few seconds. I'm not particularly interested in this game, anyone volunteers to complete the driver?
PLAY INSTRUCTIONS:
- Control car by rhythmically bouncing it with joystick.
- Score points and rewards by jumping on money bag, diamonds or cloud.
- Score points by shooting enemies (Extra points for shooting joker).
- Avoid loss of car by evading enemies, missiles and erupting volcanos.
- Gain one extra car for 48 rewards. Score bonus points for extra rewards.
LEVELS: 2
Other Emulators:
* FB Alpha
* VAntAGE
Romset: 39 kb / 14 files / 27.2 zip