RoadWars (Arcadia, V 2.3)

Arcade 1988 Arcadia Systems Shooter Driving (chase view)
A 1-on-1 3-D shoot-em'-up in which one or two players drive battlespheres (futuristic tanks) up an infinitely long road and destroy oncoming hazards. The action is very simplistic and there's little to do other than dodge or blast approaching objects.
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RoadWars (Arcadia, V 2.3)

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Technical

CPU
  • maincpu 68000 (@ 7 Mhz)
Chipset
  • Amiga Paula (@ 3 Mhz)
Display
  • Orientation Yoko
  • Resolution 255 x 216
  • Frequency 59.997 Hz
Controlers
  • Number of players 2
  • Number of buttons 2
  • Kind of controler joy (8 ways)

RoadWars (Arcadia, V 2.3) Screenshots

RoadWars (Arcadia, V 2.3) - Screen 1
RoadWars (Arcadia, V 2.3) - Screen 2
RoadWars (Arcadia, V 2.3) - Screen 3
RoadWars (Arcadia, V 2.3) - Screen 4
RoadWars (Arcadia, V 2.3) - Screen 5

RoadWars (Arcadia, V 2.3) and M.A.M.E.

0.89u5 [Mariusz Wojcieszek, Ernesto Corvi]

WIP:
- 0.90u4: Changed description to 'RoadWars (Arcadia, V 2.3)'.
- 0.89u5: Mariusz Wojcieszek and Ernesto Corvi added Road Wars (Arcadia, V 2.3) (Arcadia Systems 1988).
- 18th July 1999: Mike Coates dumped RoadWars (Arcadia, V 2.3).

Romset: 512 kb / 8 files / 218.4 zip
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