Hot Rod (Japan, 4 Players, Floppy Based)
Up to four players race each other over a variety of different surfaces on a selection of narrow, twisting roads, in this scrolling top-down racing game from Sega.
Each player's vehicle has a fuel (gas) meter that constantly depletes as the race progresses. Extra fuel (and bonus pick-ups) are placed at regular intervals on each track and can be collected by driving over them. If a car runs out of fuel it is automatically disqualified from the race.
During races the track scrolls to follow the current race leader. If the last-placed driver falls too far behind the leader and allows the scrolling area to catch up with them, their car is automatically transported further up the track, resulting in a fuel penalty.
There are always four cars competing in each race (with computer-controlled cars replacing any positions not filled by human players). Any driver finishing in the Top three is awarded bonus points, with the amount determined on whether they have finished 1st, 2nd or 3rd. These points can be used to buy a variety of car upgrades in the garage shop that appears at the end of every race. The upgrades available are; engine, tyre, wing and bumper. These affect speed, handling and durability. Particular attention should be paid to tyre choice, as different tyres are suited to specific race surfaces.
Each player's vehicle has a fuel (gas) meter that constantly depletes as the race progresses. Extra fuel (and bonus pick-ups) are placed at regular intervals on each track and can be collected by driving over them. If a car runs out of fuel it is automatically disqualified from the race.
During races the track scrolls to follow the current race leader. If the last-placed driver falls too far behind the leader and allows the scrolling area to catch up with them, their car is automatically transported further up the track, resulting in a fuel penalty.
There are always four cars competing in each race (with computer-controlled cars replacing any positions not filled by human players). Any driver finishing in the Top three is awarded bonus points, with the amount determined on whether they have finished 1st, 2nd or 3rd. These points can be used to buy a variety of car upgrades in the garage shop that appears at the end of every race. The upgrades available are; engine, tyre, wing and bumper. These affect speed, handling and durability. Particular attention should be paid to tyre choice, as different tyres are suited to specific race surfaces.
Télécharger Hot Rod (Japan, 4 Players, Floppy Based)
Contents of the ROM :
Technical
CPU
- maincpu 68000 (@ 10 Mhz)
- subcpu 68000 (@ 10 Mhz)
Chipset
- YM2151 (@ 4 Mhz)
- DAC
Display
- Orientation Yoko
- Resolution 255 x 255
- Frequency 57.52416 Hz
Controlers
- Number of players 4
- Number of buttons 0
- Kind of controler
- pedal
- pedal
Clones of Hot Rod (Japan, 4 Players, Floppy Based)
If you liked Hot Rod (Japan, 4 Players, Floppy Based)
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- Bad Lands
- Championship Sprint (rev 3)
- Danny Sullivan's Indy Heat
- Ironman Ivan Stewart's Super Off-Road
- Ironman Ivan Stewart's Super Off-Road Track-Pak
- Redline Racer (2 players)
- Rough Racer (Japan, Floppy Based, FD1094 317-0058-06b)
- Sprint 1
- Sprint 4 (set 1)
- Sprint 8
- Super Sprint (rev 4)
- Wheels Runner
Tips on Hot Rod (Japan, 4 Players, Floppy Based)
At the end of each stage, as your car enters the garage shop; keep an eye of the section of track that lies in the direction your car will be heading once it has left the garage. This gives a clue as to what type of surface will be raced upon next, allowing the player to buy suitable tyres should the need arise.
Hot Rod (Japan, 4 Players, Floppy Based) and M.A.M.E.
0.88u4 [?]
0.74u2 [Olivier Galibert]
0.68 [Olivier Galibert]
Bugs:
- hotrod, hotroda, hotrodj: Garbled yellow car appears in the title screen. Kanikani (ID 02525)
WIP:
- 0.127u2: Brian Troha removed "game_no_sound" from the 2 Hotrod games as all 3 seem to have the same sound capabilities.
- 0.121u2: Added 4th Player and coin slots 7 and 8. Changed description to 'Hot Rod (World, 3 Players, Turbo set 1, Floppy Based)' and clones '(World, 3 Players, Turbo set 2)' to '(World, 3 Players, Turbo set 2, Floppy Based)' and '(Japan, 4 Players)' to '(Japan, 4 Players, Floppy Based)'.
- 0.88u4: Added Hot Rod (World, 3 Players, Turbo set 1). Changed 'Hot Rod (World, 3 Players, Turbo)' to clone '(World, 3 Players, Turbo set 2)'. Renamed (hotrod) to (hotroda).
- 0.88u3: Chris Hardy added clone Hot Rod (Japan, 4 Players). Added new user2 disk images to Hot Rod. Changed parent description to 'Hot Rod (World, 3 Players, Turbo)'.
- 0.78: Added new disk images to Hot Rod. Known issues: Missing linescroll in special modes (qgh title, mahmajn2/qrouka attract mode) and screen flipping (mix register 13 & 2).
- 0.77u3: GreyRogue and Olivier Galibert fixed Hot Rod - Game now playable. You must init the default settings or it won't work properly. Changed description to 'Hot Rod (turbo 3 player)'. Changed input to 3x Players, Dial and 6x coin slots. Added dipswitches 'Start Credit' and 'Coin Chute'.
- 0.74u2: Olivier Galibert added Hot Rod (Sega 1988).
- 3rd December 2003: Olivier Galibert fixed the controls in HotRod and Bonanza Bros, and HotRod was made playable by the addition of a ROM mirror thanks to GreyRogue's findings.
- 0.68: Olivier Galibert added Hot Rod (Testdriver).
LEVELS: 30 (endless)
Romset: 2136 kb / 3 files / 983.4 zip
0.74u2 [Olivier Galibert]
0.68 [Olivier Galibert]
Bugs:
- hotrod, hotroda, hotrodj: Garbled yellow car appears in the title screen. Kanikani (ID 02525)
WIP:
- 0.127u2: Brian Troha removed "game_no_sound" from the 2 Hotrod games as all 3 seem to have the same sound capabilities.
- 0.121u2: Added 4th Player and coin slots 7 and 8. Changed description to 'Hot Rod (World, 3 Players, Turbo set 1, Floppy Based)' and clones '(World, 3 Players, Turbo set 2)' to '(World, 3 Players, Turbo set 2, Floppy Based)' and '(Japan, 4 Players)' to '(Japan, 4 Players, Floppy Based)'.
- 0.88u4: Added Hot Rod (World, 3 Players, Turbo set 1). Changed 'Hot Rod (World, 3 Players, Turbo)' to clone '(World, 3 Players, Turbo set 2)'. Renamed (hotrod) to (hotroda).
- 0.88u3: Chris Hardy added clone Hot Rod (Japan, 4 Players). Added new user2 disk images to Hot Rod. Changed parent description to 'Hot Rod (World, 3 Players, Turbo)'.
- 0.78: Added new disk images to Hot Rod. Known issues: Missing linescroll in special modes (qgh title, mahmajn2/qrouka attract mode) and screen flipping (mix register 13 & 2).
- 0.77u3: GreyRogue and Olivier Galibert fixed Hot Rod - Game now playable. You must init the default settings or it won't work properly. Changed description to 'Hot Rod (turbo 3 player)'. Changed input to 3x Players, Dial and 6x coin slots. Added dipswitches 'Start Credit' and 'Coin Chute'.
- 0.74u2: Olivier Galibert added Hot Rod (Sega 1988).
- 3rd December 2003: Olivier Galibert fixed the controls in HotRod and Bonanza Bros, and HotRod was made playable by the addition of a ROM mirror thanks to GreyRogue's findings.
- 0.68: Olivier Galibert added Hot Rod (Testdriver).
LEVELS: 30 (endless)
Romset: 2136 kb / 3 files / 983.4 zip