Fighting Golf (US)
A golf game.
Télécharger Fighting Golf (US)
Contents of the ROM :
Technical
CPU
- maincpu Z80 (@ 3 Mhz)
- sub Z80 (@ 3 Mhz)
- audiocpu Z80 (@ 4 Mhz)
Chipset
- YM3812 (@ 4 Mhz)
Display
- Orientation Yoko
- Resolution 255 x 216
- Frequency 60 Hz
Controlers
- Number of players 2
- Number of buttons 2
- Kind of controler joy (8 ways)
Clones of Fighting Golf (US)
If you liked Fighting Golf (US)
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- Atari Mini Golf (prototype)
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Fighting Golf (US) and M.A.M.E.
0.35b8 [Carlos A. Lozano, Phil Stroffolino]
WIP:
- 0.133u1: Renamed (fitegol2) to (fitegolfu).
- 0.127u2: Nicola Salmoria fixed palette decoding of early SNK games (Fighting Golf). The least significan bits were assigned incorrectly. Stephane Humbert fixed dipswitches and inputs for Fighting Golf and clone (US). Added dipswitches 'Gameplay' and 'Unused'.
- 0.127u1: SNK rewrite [Nicola Salmoria]: Fixed sprite-sprite priorities. Converted to tilemaps, removed hacks, proper memory maps, screen flip / cocktail mode support, added DIP locations, better implementation of sound CPU communication, replaced 2x YM3526 sound with YM3812 and hooked sound CPU interrupts to YM3812 chip.
- 0.126u4: Changed Z80 CPU1/2 clock speeds to 3350000 Hz.
- 0.125u3: Roberto Zandona fixed graphics corruption in Fighting Golf.
- 0.106u12: MASH added plds ($0, 200, 400 - pal16r6a.6c, pal16l8a.3f and pal20l8a.6r) to Fighting Golf and clone (US).
- 0.68: Added dipswitches 'Language','Cabinet', 'Shot Time', 'Bonus Holes', 'Game Mode', 'Play Holes', 'Allow Continue' and 'Test Mode'.
- 0.67: Changed description to 'Fighting Golf (World?)' and clone '(set 2)' to '(US)'.
- 29th December 2002: Tomasz Slanina fixed Fighting Golf dipswitches.
- 0.60: Added clone Fighting Golf (set 2). Changed parent description to 'Fighting Golf (set 1)'.
- 0.35b8: Carlos A. Lozano and Phil Stroffolino added Fighting Golf (SNK 1988).
Romset: 292 kb / 17 files / 114.6 zip
WIP:
- 0.133u1: Renamed (fitegol2) to (fitegolfu).
- 0.127u2: Nicola Salmoria fixed palette decoding of early SNK games (Fighting Golf). The least significan bits were assigned incorrectly. Stephane Humbert fixed dipswitches and inputs for Fighting Golf and clone (US). Added dipswitches 'Gameplay' and 'Unused'.
- 0.127u1: SNK rewrite [Nicola Salmoria]: Fixed sprite-sprite priorities. Converted to tilemaps, removed hacks, proper memory maps, screen flip / cocktail mode support, added DIP locations, better implementation of sound CPU communication, replaced 2x YM3526 sound with YM3812 and hooked sound CPU interrupts to YM3812 chip.
- 0.126u4: Changed Z80 CPU1/2 clock speeds to 3350000 Hz.
- 0.125u3: Roberto Zandona fixed graphics corruption in Fighting Golf.
- 0.106u12: MASH added plds ($0, 200, 400 - pal16r6a.6c, pal16l8a.3f and pal20l8a.6r) to Fighting Golf and clone (US).
- 0.68: Added dipswitches 'Language','Cabinet', 'Shot Time', 'Bonus Holes', 'Game Mode', 'Play Holes', 'Allow Continue' and 'Test Mode'.
- 0.67: Changed description to 'Fighting Golf (World?)' and clone '(set 2)' to '(US)'.
- 29th December 2002: Tomasz Slanina fixed Fighting Golf dipswitches.
- 0.60: Added clone Fighting Golf (set 2). Changed parent description to 'Fighting Golf (set 1)'.
- 0.35b8: Carlos A. Lozano and Phil Stroffolino added Fighting Golf (SNK 1988).
Romset: 292 kb / 17 files / 114.6 zip