Embargo
Embargo is a one to four player blocking genre game. Each player must deposit a coin. There is a stylized map of Cuba (with a canal through the center) in the middle of the screen. There are four boats, one in each corner of the screen. If there were less than four players then the computer played the remainder. As the boats sail out they leave a continuous trail of mines behind. The players can control the direction and, with a single button, stop two mines from being laid in every twelve.
Each time a boat hits another boat, a mine, the screen edge or Cuba, it explodes and the surviving boats each get one point. This continues until zero or one boat is left. (If two boats collide they both blow up.) I believe there were four rounds per game. The strategy was to block off as much open water as you could while leaving a hole in your line of mines so you could double back and duck through it.
Each time a boat hits another boat, a mine, the screen edge or Cuba, it explodes and the surviving boats each get one point. This continues until zero or one boat is left. (If two boats collide they both blow up.) I believe there were four rounds per game. The strategy was to block off as much open water as you could while leaving a hole in your line of mines so you could double back and duck through it.
Technical
CPU
- maincpu S2650 (@ 0 Mhz)
Display
- Orientation Yoko
- Resolution 255 x 240
- Frequency 60 Hz
Controlers
- Number of players 4
- Number of buttons 1
- Kind of controler dial
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Embargo and M.A.M.E.
0.74u1 [Stefan Jokisch, Stephane Humbert, MASH]
0.37b9 [?]
TODO:
* Add sound/samples
WIP:
- 0.135u2: Fabio Priuli added driver data structs to Embargo.
- 0.115u3: Zsolt Vasvari modernized Embargo. Added save state support.
- 0.74u1: Stefan Jokisch, Stephane Humbert and MASH added Embargo (Cinematronics 1977).
- 21st September 2003: Stefan Jokisch fixed the remaining problems in Embargo, so it's now playable.
- 9th June 2003: Pierpaolo Prazzoli added inputs and dipswitches to Embargo.
- 31st August 2002: Angelo Salese fixed Embargo booting and bug in the visible area.
- 8th May 2001: Stephane Humbert and MASH added preliminary input to Embargo.
- 0.37b9: Added Embargo (Testdriver).
Romset: 4 kb / 8 files / 3.81 zip
0.37b9 [?]
TODO:
* Add sound/samples
WIP:
- 0.135u2: Fabio Priuli added driver data structs to Embargo.
- 0.115u3: Zsolt Vasvari modernized Embargo. Added save state support.
- 0.74u1: Stefan Jokisch, Stephane Humbert and MASH added Embargo (Cinematronics 1977).
- 21st September 2003: Stefan Jokisch fixed the remaining problems in Embargo, so it's now playable.
- 9th June 2003: Pierpaolo Prazzoli added inputs and dipswitches to Embargo.
- 31st August 2002: Angelo Salese fixed Embargo booting and bug in the visible area.
- 8th May 2001: Stephane Humbert and MASH added preliminary input to Embargo.
- 0.37b9: Added Embargo (Testdriver).
Romset: 4 kb / 8 files / 3.81 zip