The Cliffhanger - Edward Randy (World ver 1)
A fast moving platform game in which the player controls the Indiana Jones-esque and unfortunately named 'Edward Randy'. The levels are an inventive mix of standard platform action and 3-D scrolling levels; the latter usually having the player driving a jeep and repelling the enemy attacks. The game is based on the archetypal Hollywood action blockbuster and features a filmic score to back up the on-screen action. The player's only weapon is a whip
Télécharger The Cliffhanger - Edward Randy (World ver 1)
Contents of the ROM :
Technical
CPU
- maincpu 68000 (@ 12 Mhz)
- audiocpu HuC6280 (@ 4 Mhz)
Chipset
- YM2203 (@ 4 Mhz)
- YM2151 (@ 3 Mhz)
- OKI6295 (@ 1 Mhz)
- OKI6295 (@ 2 Mhz)
Display
- Orientation Yoko
- Resolution 255 x 240
- Frequency 58 Hz
Controlers
- Number of players 2
- Number of buttons 2
- Kind of controler joy (8 ways)
Clones of The Cliffhanger - Edward Randy (World ver 1)
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The Cliffhanger - Edward Randy (World ver 1) and M.A.M.E.
0.64 [Bryan McPhail]
0.36b5 [Bryan McPhail]
Bugs:
- There is still some sound looping that is incorrect, sometimes when the train comes up over your head. Nomax (ID 00395)
WIP:
- 0.144u7: hap fixed missing clouds gfxs in Edward Randy.
- 0.122u3: Brian Troha added 'Two coins to start?' dipswitch. Changed description to 'The Cliffhanger - Edward Randy (World ver 3)' and clone '(World revision 1)' to '(World ver 2)', '(World)' to '(World ver 1)' and '(Japan revision 2)' to '(Japan ver 3)'. Renamed (edrandy1) to (edrandy2) and (edrandy0) to (edrandy1).
- 0.109u1: Patrik Styrnell added clone The Cliffhanger - Edward Randy (World). Changed description of clone '(Japan)' to '(Japan revision 2)'. Fixed rom names in all sets.
- 0.64: Added 'ÄThe Cliffhanger - Edward Randy (World revision 2)' (Data East 1990) and clones (World revision 1) and (Japan).
- 26th January 2003: Bryan McPhail fixed a small bug in the Edward Randy raster effects.
- 24th January 2003: Bryan McPhail sent in a large DECO16 drivers update, adding Edward Randy and Mutant Fighter / Death Brade, added support for raster effects used in Edward Randy and Robocop 2 road levels and abstracted the Data East video chips emulation.
- 0.36b5: Bryan McPhail added Edward Randy (World) (Testdriver) and clone (Japan).
LEVELS: 7
Other Emulators:
* FB Alpha
Romset: 8513 kb / 27 files / 3.45 zip
0.36b5 [Bryan McPhail]
Bugs:
- There is still some sound looping that is incorrect, sometimes when the train comes up over your head. Nomax (ID 00395)
WIP:
- 0.144u7: hap fixed missing clouds gfxs in Edward Randy.
- 0.122u3: Brian Troha added 'Two coins to start?' dipswitch. Changed description to 'The Cliffhanger - Edward Randy (World ver 3)' and clone '(World revision 1)' to '(World ver 2)', '(World)' to '(World ver 1)' and '(Japan revision 2)' to '(Japan ver 3)'. Renamed (edrandy1) to (edrandy2) and (edrandy0) to (edrandy1).
- 0.109u1: Patrik Styrnell added clone The Cliffhanger - Edward Randy (World). Changed description of clone '(Japan)' to '(Japan revision 2)'. Fixed rom names in all sets.
- 0.64: Added 'ÄThe Cliffhanger - Edward Randy (World revision 2)' (Data East 1990) and clones (World revision 1) and (Japan).
- 26th January 2003: Bryan McPhail fixed a small bug in the Edward Randy raster effects.
- 24th January 2003: Bryan McPhail sent in a large DECO16 drivers update, adding Edward Randy and Mutant Fighter / Death Brade, added support for raster effects used in Edward Randy and Robocop 2 road levels and abstracted the Data East video chips emulation.
- 0.36b5: Bryan McPhail added Edward Randy (World) (Testdriver) and clone (Japan).
LEVELS: 7
Other Emulators:
* FB Alpha
Romset: 8513 kb / 27 files / 3.45 zip