K.H. Rummenigge's Player Manager (Ger, Sample)
Kevin Keegan's Player Manager (German title: K. H. Rummenigge's Player Manager) is a football (soccer) video game released for the Super Nintendo Entertainment System, featuring football manager Kevin Keegan.
The player takes a football team and manages them to win games and eventually the championship. The player does not control each individual team member directly. Instead, the player designs plays and acquires players from other teams in order to make the perfect team.
Kevin Keegan's Player Manager lso gave the player the option of having direct control of the team on the pitch like a regular football sim (but only if the player's personal character was still within playing age and currently representing the team on the pitch), as well as doing all the managerial side of the gameplay as in regular football management sims. The actual on the pitch gameplay was made using the Kick Off 2 engine developed by Dino Dini. Players take the role of the player-coach, and begin the game as a 28-year-old. At the age of 35 years old at the end of the 2000 season the player character automatically declares his retirement and it becomes impossible to control the players during a match from that point onwards. After a few more seasons, however the player could sign a nephew or other family member and again become able to control the players on the pitch again. There were only forty-eight teams in a three division structure, and the top tier was titled 'Division 1' as this was before the days of the Premier League. It also featured the FA Cup (titled the Misawa Cup), and Football League Cup (titled Premier Cup) competitions.
The game has features like training, scouting and newspaper reports; one-field positions associated are associated with unique colours.
The player takes a football team and manages them to win games and eventually the championship. The player does not control each individual team member directly. Instead, the player designs plays and acquires players from other teams in order to make the perfect team.
Kevin Keegan's Player Manager lso gave the player the option of having direct control of the team on the pitch like a regular football sim (but only if the player's personal character was still within playing age and currently representing the team on the pitch), as well as doing all the managerial side of the gameplay as in regular football management sims. The actual on the pitch gameplay was made using the Kick Off 2 engine developed by Dino Dini. Players take the role of the player-coach, and begin the game as a 28-year-old. At the age of 35 years old at the end of the 2000 season the player character automatically declares his retirement and it becomes impossible to control the players during a match from that point onwards. After a few more seasons, however the player could sign a nephew or other family member and again become able to control the players on the pitch again. There were only forty-eight teams in a three division structure, and the top tier was titled 'Division 1' as this was before the days of the Premier League. It also featured the FA Cup (titled the Misawa Cup), and Football League Cup (titled Premier Cup) competitions.
The game has features like training, scouting and newspaper reports; one-field positions associated are associated with unique colours.
Télécharger K.H. Rummenigge's Player Manager (Ger, Sample)
Contents of the ROM :
Technical
CPU
- maincpu 5A22 (@ 21 Mhz)
- soundcpu SPC700 (@ 1 Mhz)
Chipset
- SNES Custom DSP (SPC700)
Display
- Orientation Yoko
- Resolution 255 x 240
- Frequency 49.858937 Hz
Controlers
- Number of players 2
- Number of buttons 6
- Kind of controler
- joy (8 ways)
- joy (8 ways)
- joy (8 ways)
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Clones of K.H. Rummenigge's Player Manager (Ger, Sample)
Reception
Power Unlimited gave the game a rating of 80% in their January 1994 issue. Consoles Plus rated the game with a score of 71% back in May 1994 while German video game magazine Total! gave it a score of 4.25 out of 6.