Vivid Dolls
A "Qix" style game.
Technical
CPU
- maincpu VR4300 (big) (@ 93 Mhz)
- rsp RSP (@ 62 Mhz)
Chipset
- DMA-driven DAC
- DMA-driven DAC
Display
- Orientation Yoko
- Resolution 255 x 240
- Frequency 60 Hz
Controlers
- Number of players 2
- Number of buttons 9
- Kind of controler
- joy (8 ways)
- joy (8 ways)
If you liked Vivid Dolls
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Vivid Dolls and M.A.M.E.
0.111u6 [Ville Linde, Guru]
WIP:
- 0.141u1: MooglyGuy fixed garbled screen in Vivid Dolls.
- 0.126u5: Guru added README for Vivid Dolls.
- 0.111u6: Ville Linde and Guru added Vivid Dolls (Visco 1998). The PIF Boot rom was not dumped.
- 24th September 2006: Ville Linde - Guru dumped the remaining Nintendo 64-based games in his possession: Star Soldier: Vanishing Earth, Vivid Dolls, Super Real Mahjong VS and Tower & Shaft. The Nintendo 64 emulation in MAME already works quite well, so I was able to get Star Soldier and Vivid Dolls to work with very little effort.
- 25th March 2004: Guru - Vivid Dolls (Visco/Seta 1998, Aleck 64 hardware) arrived from Randy.
Romset: 8192 kb / 1 files / 1.79 zip
WIP:
- 0.141u1: MooglyGuy fixed garbled screen in Vivid Dolls.
- 0.126u5: Guru added README for Vivid Dolls.
- 0.111u6: Ville Linde and Guru added Vivid Dolls (Visco 1998). The PIF Boot rom was not dumped.
- 24th September 2006: Ville Linde - Guru dumped the remaining Nintendo 64-based games in his possession: Star Soldier: Vanishing Earth, Vivid Dolls, Super Real Mahjong VS and Tower & Shaft. The Nintendo 64 emulation in MAME already works quite well, so I was able to get Star Soldier and Vivid Dolls to work with very little effort.
- 25th March 2004: Guru - Vivid Dolls (Visco/Seta 1998, Aleck 64 hardware) arrived from Randy.
Romset: 8192 kb / 1 files / 1.79 zip