Torus

Arcade 1996 Yun Sung Puzzle Drop *Mature*
Torus is a puzzle game where the player must clear rings from the columns by matching the same color across any row in all three columns.

To accomplish this the player controls a peg upon which they can take rings from the bottom of the columns and move them to different columns by pushing them onto and popping them off of the peg. New rings fall in groups from the top of the screen onto all of the columns. If any of the columns is filled to the top as another set of rings falls into them then the game is over.
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Torus

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Technique

CPU
  • maincpu Z80 (@ 6 Mhz)
Chipset
  • OKI6295 (@ 1 Mhz)
Affichage
  • Orientation Tate
  • Résolution 255 x 224
  • Fréquence 54 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 2
  • Type de contrôle joy (8 ways)

Screenshots de Torus

Torus - Screen 1
Torus - Screen 2
Torus - Screen 3
Torus - Screen 4
Torus - Screen 5

Torus et M.A.M.E.

0.96 [Pierpaolo Prazzoli, f205v]

WIP:
- 0.143u3: Added 'Dropping Speed' dipswitch.
- 0.138u4: Fabio Priuli fixed Torus crashing after completing level 1.
- 0.127: Fixed rom names.
- 0.96: Pierpaolo Prazzoli added Torus (Yun Sung 1996).
- 30th April 2005: Pierpaolo Prazzoli - Added sprites to Torus (Yun Sung 1996).
- 29th April 2005: Pierpaolo Prazzoli - Torus (Yun Sung 199?). Still missing sprites decode.
- 26th April 2005: f205v dumped Torus.

Romset: 2112 kb / 8 files / 937.1 zip
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