Steel Force
A futuristic-themed, maze based shoot-em-up in which one or two players must battle through an alien-infested space station in a desperate hunt for the level's exit. Weapon power-ups, ammunition and health packs are dotted around the levels to assist players in their task.
Ajouter
Télécharger Steel Force
Contenu de la ROM :
Technique
CPU
- maincpu 68000 (@ 15 Mhz)
Chipset
- OKI6295 (@ 0 Mhz)
Affichage
- Orientation Yoko
- Résolution 255 x 240
- Fréquence 58 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 3
- Type de contrôle joy (8 ways)
Si vous avez aimé Steel Force
Vous aimerez peut-être :
- Bucky O'Hare (ver EAB)
- Cosmic Chasm (set 1)
- Cosmo Police Galivan (12/26/1985)
- Escape from the Planet of the Robot Monsters (set 1)
- Finest Hour (Japan)
- FixEight (Europe)
- Guardian (US)
- Major Havoc (rev 3)
- Out Zone (set 1)
- Psycho-Nics Oscar (World revision 0)
- S.O.S.
- SD Gundam Psycho Salamander no Kyoui
- Surprise Attack (World ver. K)
- Xain'd Sleena (World)
- Xybots (rev 2)
Steel Force et M.A.M.E.
0.58 [David Haywood, Stephane Humbert]
WIP:
- 0.136u2: Atari Ace converted Steel Force to use driver_data structure.
- 0.136: Added eeprom-stlforce.bin EEPROM.
- 0.93u1: Pierpaolo Prazzoli changed visible area to 368x240 in Steel Force.
- 0.88u2: Pierpaolo Prazzoli fixed MSM6295 sound banking.
- 0.88u1: Pierpaolo Prazzoli added EEPROM support to Steel Force. Changed 68000 CPU1 clock speed to 15MHz and MSM6295 to 7102 Hz, VSync to 58Hz and fixed gfx2 rom loading.
- 0.88: Pierpaolo Prazzoli fixed PORT_BIT 10. It is IPT_VBLANK and this fixed scroll issue in attract mode. Fixed sprite glitches with visible flag and added rows scroll.
- 6th March 2003: David Haywood fixed the red/blue color channels in Steel Force.
- 17th December 2002: Nicola Salmoria fixed a bug in the OKIM6295 sound chip emulation that caused samples being played erroneously in Got-cha and Steel Force, and he sent in a driver for Got-cha.
- 0.58: David Haywood added Steel Force Electronic Devices Italy / Ecogames S.L. Spain 1994).
- 4th February 2002: David Haywood sent in a driver for Steel Force, and Stephane Humbert fixed the inputs in it.
STORY:
- The Federation has expanded his power across the galaxy. Trading between the worlds has been peacefully for a long time. But now... the pirates are breaking down the peace. Now his secret base has been discovered, and is the time to stop them.
LEVELS: 14 (developed by Ecogames)
Romset: 3841 kb / 12 files / 1.16 zip
WIP:
- 0.136u2: Atari Ace converted Steel Force to use driver_data structure.
- 0.136: Added eeprom-stlforce.bin EEPROM.
- 0.93u1: Pierpaolo Prazzoli changed visible area to 368x240 in Steel Force.
- 0.88u2: Pierpaolo Prazzoli fixed MSM6295 sound banking.
- 0.88u1: Pierpaolo Prazzoli added EEPROM support to Steel Force. Changed 68000 CPU1 clock speed to 15MHz and MSM6295 to 7102 Hz, VSync to 58Hz and fixed gfx2 rom loading.
- 0.88: Pierpaolo Prazzoli fixed PORT_BIT 10. It is IPT_VBLANK and this fixed scroll issue in attract mode. Fixed sprite glitches with visible flag and added rows scroll.
- 6th March 2003: David Haywood fixed the red/blue color channels in Steel Force.
- 17th December 2002: Nicola Salmoria fixed a bug in the OKIM6295 sound chip emulation that caused samples being played erroneously in Got-cha and Steel Force, and he sent in a driver for Got-cha.
- 0.58: David Haywood added Steel Force Electronic Devices Italy / Ecogames S.L. Spain 1994).
- 4th February 2002: David Haywood sent in a driver for Steel Force, and Stephane Humbert fixed the inputs in it.
STORY:
- The Federation has expanded his power across the galaxy. Trading between the worlds has been peacefully for a long time. But now... the pirates are breaking down the peace. Now his secret base has been discovered, and is the time to stop them.
LEVELS: 14 (developed by Ecogames)
Romset: 3841 kb / 12 files / 1.16 zip