Senkyu (Japan, set 2)

Arcade 1995 Seibu Kaihatsu Puzzle Drop
In this puzzle game, 3 rotatable balls consisting of 4 basic colors, yellow, pink, green, blue, fall from the top to the lowest part of the screen. When groups of like-colored spheres collect together, they disappear and the space is filled in with surrounding spheres. Bonuses are awarded for completing combos and the game ends when the entire screen has been filled up. The game has many modes of play : Single, Puzzle, Vs. Computer and Vs. Player. In Puzzle mode there is continuous, changing backgrounds and additional colors. In the Vs. play modes, the spheres only appear in the four basic colors.
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Senkyu (Japan, set 2)

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Technique

CPU
  • maincpu I386 (@ 25 Mhz)
  • soundcpu Z80 (@ 7 Mhz)
Chipset
  • YMF271 (@ 16 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 240
  • Fréquence 54 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 3
  • Type de contrôle joy (8 ways)

Screenshots de Senkyu (Japan, set 2)

Senkyu (Japan, set 2) - Screen 1
Senkyu (Japan, set 2) - Screen 2
Senkyu (Japan, set 2) - Screen 3
Senkyu (Japan, set 2) - Screen 4
Senkyu (Japan, set 2) - Screen 5

Les clones de Senkyu (Japan, set 2)

Senkyu (Japan, set 2) et M.A.M.E.

0.81 [Ville Linde]

WIP:
- 0.144u1: Corrado Tomaselli, Alberto Grego and The Dumping Union added clone Battle Balls (Asia, earlier).
- 0.133u1: Renamed (batlbala) to (batlballa) and (batlbalu) to (batlballu).
- 0.122u8: Changed description to 'Senkyu (Japan, set 1)'.
- 0.111u1: Arzeno Fabrice added clone Battle Balls (US).
- 0.93: Nicola Salmoria decrypted the graphics in all SPI games. Senkyu is now playable.
- 0.92u1: Changed description of clones 'Battle Balls (Germany, Tuning License)' to '(Germany)' and '(Asia, Metrotainment License)' to '(Asia)'.
- 0.88u1: Fabrice Arzeno added clone Senkyu (Japan, set 2).
- 0.81u7: Added clone Battle Balls (Asia, Metrotainment License). Changed parent description to 'Senkyu (Japan)' and clone 'Battle Balls' to 'Battle Balls (Germany, Tuning License)'.
- 20th April 2004: David Haywood added the Asian version of Battle Balls to the Seibu SPI driver.
- 0.81u6: Ville Linde completely rewrote i386 REP/REPNE prefix handling. Fixes the following: Battle Balls attract mode runs correctly now, balls no longer all the same color in-game in Battle Balls, E-Jan now coins up and Viper Phase 1 is now playable (with encrypted gfx).
- 0.81u3: Ville Linde fixed i386 core and improved the SPI system. Senkyu and E-Jan High School now do something.
- 0.81: Ville Linde added Senkyu (Seibu Kaihatsu 1995) and clone Battle Balls. I386 CPU core [Ville Linde].
- 3rd November 2003: Guru - Sen Kyu (Seibu SPI hardware) arrived from Pelle.
- 24th June 2002: Guru - Got a Battle Balls (Seibu 1995) board from Naikrovek.

Romset: 18112 kb / 13 files / 7.79 zip
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