Space Bomber
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Télécharger Space Bomber
Contenu de la ROM :
Technique
CPU
- maincpu SH-2 (@ 28 Mhz)
Chipset
- YMF278B (@ 28 Mhz)
Affichage
- Orientation Tate
- Résolution 255 x 224
- Fréquence 60 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 2
- Type de contrôle joy (8 ways)
Les clones de Space Bomber
Si vous avez aimé Space Bomber
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- Astro Blaster (version 3)
- Azurian Attack
- Battle Cross
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- Flower (US)
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- Juno First
- Killer Comet
- Laser Battle
- Mad Planets
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- Megatack
- Phoenix (Amstar)
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- Red Clash (set 1)
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- Sky Base
- Sky Fox
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- Space Firebird (rev. 04-u)
- Space Raider
- Spiders (set 1)
- Star Fighter (v1)
- Zero Hour (set 1)
Tips sur Space Bomber
* Play As Light blue ship : After inserting a credit, press Right(x3), Left(x3), Right(x7).
* Play As Tetris block : After inserting a credit, press Up(x3), Down(x3), Up(x7).
* Unlock Extra Maintenance : If you hold Test Button+PL1 Button 1 during boot, you get extra options in the test menu (Stage Select with choice of ships, BG Test).
* Play As Tetris block : After inserting a credit, press Up(x3), Down(x3), Up(x7).
* Unlock Extra Maintenance : If you hold Test Button+PL1 Button 1 during boot, you get extra options in the test menu (Stage Select with choice of ships, BG Test).
Space Bomber et M.A.M.E.
0.59 [David Haywood]
Artwork available
Bugs:
- Original PCB videos. Smitdogg (ID 04219)
WIP:
- 15th May 2011: Mr. Do - Looks like sbomber got renamed (again). You can simply grab the LAY file and let ClrMAME work it out. Thank you Roman, for the heads up.
- 0.141u2: hap, N. Francfort, Smitdogg and The Dumping Union added clone Space Bomber. Renamed (sbomberb) to (sbomber).
- 25th January 2011: Smitdogg - We got the original Space Bomber. Most of the boards were converted to Version B so this one is pretty rare.
- 0.136: Added eeprom-sbomberb.bin EEPROM.
- 26th July 2008: Mr. Do - Funny story. Tormod sent me a BUNCH of instruction cards a long time ago. You've probably been seeing them added in every so often. Well, around July of last year, I had completed a whole bunch of them, but then had a computer crash, and they ended up on the "spare" hard drive by mistake. I found them again going through a cleanup. So thanks to Tormod, this week we have Rolling Thunder 2.
- 0.63: Added 'Debug' dipswitch.
- 0.60: Changed description to 'Space Bomber (ver. B)'. Added 'Region' dipswitch.
- 0.59: David Haywood added Space Bomber (ver. B) (Japan) (Psikyo 1998). Are sprite colours 100% now? Black clouds in one level of Space Bomber, maybe alpha.
- 4th March 2002: David Haywood improved the backgrounds in Space Bomber and Gunbird 2, but they still aren't perfect and Strikers 1945 II isn't improved at all.
- 25th February 2002: R. Belmont fixed the EEPROM code in the Psikyo SH-2 games and David Haywood added preliminary background graphics support to Space Bomber, unfortunately it doesn't work in any of the other games.
- 22nd February 2002: David Haywood reported some more progress with the newer Psikyo games. Most color problems are fixed, Sol Divide also works and Daraku Tenshi - The Fallen Angels also works almost up to the actual game but crashes at that point. The background graphics in Strikers 1945 II and Space Bomber are still missing, though.
- 21st February 2002: David Haywood reported some progress in emulating Hitachi SH-2 based Psikyo games. Strikers 1945 II and Space Bomber are playable, although they miss a lot of graphics, have some wrong colors and no sound.
LEVELS: 24 (sbomber)
Other Emulators:
* FB Alpha
Romset: 46081 kb / 14 files / 15.8 zip
Artwork available
Bugs:
- Original PCB videos. Smitdogg (ID 04219)
WIP:
- 15th May 2011: Mr. Do - Looks like sbomber got renamed (again). You can simply grab the LAY file and let ClrMAME work it out. Thank you Roman, for the heads up.
- 0.141u2: hap, N. Francfort, Smitdogg and The Dumping Union added clone Space Bomber. Renamed (sbomberb) to (sbomber).
- 25th January 2011: Smitdogg - We got the original Space Bomber. Most of the boards were converted to Version B so this one is pretty rare.
- 0.136: Added eeprom-sbomberb.bin EEPROM.
- 26th July 2008: Mr. Do - Funny story. Tormod sent me a BUNCH of instruction cards a long time ago. You've probably been seeing them added in every so often. Well, around July of last year, I had completed a whole bunch of them, but then had a computer crash, and they ended up on the "spare" hard drive by mistake. I found them again going through a cleanup. So thanks to Tormod, this week we have Rolling Thunder 2.
- 0.63: Added 'Debug' dipswitch.
- 0.60: Changed description to 'Space Bomber (ver. B)'. Added 'Region' dipswitch.
- 0.59: David Haywood added Space Bomber (ver. B) (Japan) (Psikyo 1998). Are sprite colours 100% now? Black clouds in one level of Space Bomber, maybe alpha.
- 4th March 2002: David Haywood improved the backgrounds in Space Bomber and Gunbird 2, but they still aren't perfect and Strikers 1945 II isn't improved at all.
- 25th February 2002: R. Belmont fixed the EEPROM code in the Psikyo SH-2 games and David Haywood added preliminary background graphics support to Space Bomber, unfortunately it doesn't work in any of the other games.
- 22nd February 2002: David Haywood reported some more progress with the newer Psikyo games. Most color problems are fixed, Sol Divide also works and Daraku Tenshi - The Fallen Angels also works almost up to the actual game but crashes at that point. The background graphics in Strikers 1945 II and Space Bomber are still missing, though.
- 21st February 2002: David Haywood reported some progress in emulating Hitachi SH-2 based Psikyo games. Strikers 1945 II and Space Bomber are playable, although they miss a lot of graphics, have some wrong colors and no sound.
LEVELS: 24 (sbomber)
Other Emulators:
* FB Alpha
Romset: 46081 kb / 14 files / 15.8 zip