Renju Kizoku
A Gomoku game (a Japanese connect four type of game).
Ajouter
Technique
CPU
- maincpu Z80 (@ 8 Mhz)
Chipset
- ST0016
Affichage
- Orientation Yoko
- Résolution 255 x 255
- Fréquence 60 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 3
- Type de contrôle joy (8 ways)
Si vous avez aimé Renju Kizoku
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Renju Kizoku et M.A.M.E.
0.81u6 [Tomasz Slanina]
< Japan >
Bugs:
- Changing the flip screen dip does not work. IceMan01 (ID 00302)
WIP:
- 0.147: Fixed regression with Renju Kizoku [Angelo Salese].
- 0.146u4: Fixed maincpu rom addresses.
- 0.129u1: Added 'Unknown' dipswitch.
- 0.104u2: Added 6x 'Unknown' dipswitches.
- 0.103u5: Sonikos fixed inputs in Renju Kizoku. Added buttons 2 and 3.
- 0.81u7: R. Belmont and Tomasz Slanina added ST-0016 stereo sound to Renju Kizoku.
- 0.81u6: Tomasz Slanina added Renju Kizoku (Visco 1994).
- 4th April 2004: Tomasz Slanina - ST-0016 emulation progress: Renju Kizoku is fully playable without gfx glitches.
- 6th March 2004: Tomasz Slanina - Few more pics/infos about Renju Kizoku (it's GO). There are still gfx glitches, tile banking is uknown atm. No sound - custom hardware ? There's no typical cpu/video/sound hw on the PCB (except uPD6376 DAC). Unknown 208 pinQFP (surface scratched off) is the CPU + GFX generator + sound (It's Seta custom ST-0016 or derivative): CPU - Z80 core, Sound - custom, probably 8 channels PCM ? and Video - custom, sprite (maps, rows, single sprites) based (similar to SSV).
- 4th March 2004: Tomasz Slanina - Just a start... [Renju Kizoku/Visco 1994].
- 3rd November 2003: Guru - Renju Kizoku (Visco 1994) arrived with the donation of several people and MAMEWorld.
LEVELS: 3 - 6 (beginner mode - normal mode)
Romset: 2560 kb / 2 files / 752.0 zip
< Japan >
Bugs:
- Changing the flip screen dip does not work. IceMan01 (ID 00302)
WIP:
- 0.147: Fixed regression with Renju Kizoku [Angelo Salese].
- 0.146u4: Fixed maincpu rom addresses.
- 0.129u1: Added 'Unknown' dipswitch.
- 0.104u2: Added 6x 'Unknown' dipswitches.
- 0.103u5: Sonikos fixed inputs in Renju Kizoku. Added buttons 2 and 3.
- 0.81u7: R. Belmont and Tomasz Slanina added ST-0016 stereo sound to Renju Kizoku.
- 0.81u6: Tomasz Slanina added Renju Kizoku (Visco 1994).
- 4th April 2004: Tomasz Slanina - ST-0016 emulation progress: Renju Kizoku is fully playable without gfx glitches.
- 6th March 2004: Tomasz Slanina - Few more pics/infos about Renju Kizoku (it's GO). There are still gfx glitches, tile banking is uknown atm. No sound - custom hardware ? There's no typical cpu/video/sound hw on the PCB (except uPD6376 DAC). Unknown 208 pinQFP (surface scratched off) is the CPU + GFX generator + sound (It's Seta custom ST-0016 or derivative): CPU - Z80 core, Sound - custom, probably 8 channels PCM ? and Video - custom, sprite (maps, rows, single sprites) based (similar to SSV).
- 4th March 2004: Tomasz Slanina - Just a start... [Renju Kizoku/Visco 1994].
- 3rd November 2003: Guru - Renju Kizoku (Visco 1994) arrived with the donation of several people and MAMEWorld.
LEVELS: 3 - 6 (beginner mode - normal mode)
Romset: 2560 kb / 2 files / 752.0 zip