Poly-Play

Arcade 1985 VEB Polytechnik Karl-Marx-Stadt Multiplay
This game features 10 different games : Hase und Wolf (a "Pac-Man"-type game), Hirschjagd (similar to "Robotron 2084"), Schmetterlinge, Abfahrtslauf, Schiessbude ("Carnival" clone), Autorennen, Merkspiel, Wasserrohrbruch, Hagelnde Wolken, Der Taucher.
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Poly-Play

Partager Poly-Play

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Technique

CPU
  • maincpu Z80 (@ 2 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 255
  • Fréquence 50 Hz
Contrôles
  • Nombre de joueurs 1
  • Nombre de boutons 1
  • Type de contrôle joy (8 ways)

Screenshots de Poly-Play

Poly-Play - Screen 1
Poly-Play - Screen 2
Poly-Play - Screen 3
Poly-Play - Screen 4
Poly-Play - Screen 5

Poly-Play et M.A.M.E.

0.37b2 [Martin Buchholz]

< DDR / German >

Artwork available

WIP:
- 2nd August 2010: Mr. Do - Kiltron re-created the bezel for Poly Play, based on available pics.
- 0.132u1: Fabio Priuli fixed access violation in PolyPlay.
- 0.129u6: Phil Bennett fixed broken graphics when playing in Poly-Play.
- 0.93: Changed Custom sound to Samples.
- 0.63: Stefan Jokish fixed inserting a coin in Poly-Play before 'selecting' a game causes a hard lockup in MAME.
- 5th January 2003: Stefan Jokisch cleaned up the Poly-Play driver.
- 0.54: Changed palettesize from 64 to 10 colors.
- 0.37b12: New filtering code for the audio mixer. It is applied to audio streams generated at a sampling rate different from the sound card's one, improving quality. Some examples with a very audible difference are PolyPlay.
- 0.37b2: Martin Buchholz added Poly-Play (VEB Polytechnik Karl-Marx-Stadt 1985). The Poly-Play has a simple bookmarking system which can be activated setting Bit 6 of PORTA (Summe Spiele) to low. It reads a double word from 0c00 and displays it on the screen. I currently haven't figured out how the I/O port handling for the book-mark system works. Uniquely the Poly-Play has a light organ which totally confuses you whilst playing the automaton. Bits 1-5 of PORTB control the organ but it's not emulated now. Very special thanks to the following people, each one of them spent some of their spare time to make this driver working: Juergen Oppermann and Volker Hann for electronical assistance, repair work and ROM dumping. Jan-Ole Christian from the Videogamemuseum in Berlin, which houses one of the last existing Poly-Play arcade automatons. He also provided me with schematics and service manuals.
- 18th April 2000: Martin Buchholz sent in a Poly-Play driver (the only arcade machine ever produced in GDR, the former East Germany) with thanks to Juergen Oppermann, Volker Hann and the Videogame Museum (http://www.computerspielemuseum.de/) in Berlin (especially to Jan-Ole Christian) - without them, the driver would not have been reality. The copyright holders do not seem to exist anymore.

Romset: 36 kb / 36 files / 26.2 zip
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