Puzzle Bobble 2 (Ver 2.3O 1995/07/31)
A puzzle game. Link 3 or more colored bubbles by shooting an identical colored bubble. When they are joined together, they pop.
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Télécharger Puzzle Bobble 2 (Ver 2.3O 1995/07/31)
Contenu de la ROM :
Technique
CPU
- maincpu 68EC020 (@ 16 Mhz)
- audiocpu 68000 (@ 15 Mhz)
Chipset
- ES5505 (@ 15 Mhz)
Affichage
- Orientation Yoko
- Résolution 255 x 232
- Fréquence 58.97 Hz
Contrôles
- Nombre de joueurs 4
- Nombre de boutons 4
- Type de contrôle
- joy (8 ways)
- joy (8 ways)
Les clones de Puzzle Bobble 2 (Ver 2.3O 1995/07/31)
Si vous avez aimé Puzzle Bobble 2 (Ver 2.3O 1995/07/31)
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- Cookie & Bibi 3
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- Land Maker (Ver 2.01J 1998/06/01)
- Magic Bubble
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- Magical Drop III
- Mouse Shooter GoGo
- Puzzle Bobble (Italian Gambling Game)
- Puzzle Bobble / Bust-A-Move (Neo-Geo) (bootleg)
- Puzzle Bobble 2 / Bust-A-Move Again (Neo-Geo)
- Puzzle Bobble 3 (Ver 2.1O 1996/09/27)
- Puzzle Bobble 4 (Ver 2.04O 1997/12/19)
- Puzzle De Bowling (Japan)
- Puzzle De Pon!
- Puzzle Uo Poko (International)
- Super Puzzle Bobble (V2.05O)
Scoring de Puzzle Bobble 2 (Ver 2.3O 1995/07/31)
Pop a bubble : 10 points.
Drop bubbles : the first bubble is 20, and each additional bubble scores double.
Thus : bubbles dropped score
1 20
2 40
3 80
4 160
5 320
6 640
7 1280
8 2560
9 5120
10 10240
11 20480
12 40960
13 81920
14 163840
15 327680
16 655360
17 or more 1310720
Unlike Puzzle Bobble, there is a way to get more than 1.31 million points. It's possible to get 2621440, 5242880, or even 10485760 points! To do this :
* You need 17 or more bubbles.
* One of these bubbles must touch exactly one bubble of a group of
similarly colored bubbles.
* The bubble that pops the similarly colored group of bubbles must
not touch the group of 17 or more bubbles.
Bonus points : are awarded based on how fast you completed the stage.
Time you completed points awarded
1-5 sec. 500,000
6 sec. 494,600
7 sec. 481,700
8 sec. 469,400
9 sec. 458,400
. .
. .
46 sec. 14,100
47 sec. as low as 300 or NO BONUS
48+ seconds or greater NO BONUS
Drop bubbles : the first bubble is 20, and each additional bubble scores double.
Thus : bubbles dropped score
1 20
2 40
3 80
4 160
5 320
6 640
7 1280
8 2560
9 5120
10 10240
11 20480
12 40960
13 81920
14 163840
15 327680
16 655360
17 or more 1310720
Unlike Puzzle Bobble, there is a way to get more than 1.31 million points. It's possible to get 2621440, 5242880, or even 10485760 points! To do this :
* You need 17 or more bubbles.
* One of these bubbles must touch exactly one bubble of a group of
similarly colored bubbles.
* The bubble that pops the similarly colored group of bubbles must
not touch the group of 17 or more bubbles.
Bonus points : are awarded based on how fast you completed the stage.
Time you completed points awarded
1-5 sec. 500,000
6 sec. 494,600
7 sec. 481,700
8 sec. 469,400
9 sec. 458,400
. .
. .
46 sec. 14,100
47 sec. as low as 300 or NO BONUS
48+ seconds or greater NO BONUS
Puzzle Bobble 2 (Ver 2.3O 1995/07/31) et M.A.M.E.
0.128u4 [Ross Myers]
0.37b11 [Bryan McPhail]
Artwork available
WIP:
- 0.133u1: Renamed (pbobbl2o) to (pbobble2o), (pbobbl2j) to (pbobble2j), (pbobbl2u) to (pbobble2u) and (pbobbl2x) to (pbobble2x).
- 0.128u4: Ross Myers added Puzzle Bobble 2 (Ver 2.3O 1995/07/31). Renamed (pbobble2) to (pbobbl2o).
- 0.106u13: MASH added plds ($0, 200, 400, 600, 800 - pal16l8a-d77-09.bin, pal16l8a-d77-10.bin, palce16v8q-d77-11.bin, palce16v8q-d77-12.bin and palce16v8q-d77-14.bin) to clone Puzzle Bobble 2X.
- 0.105u1: Changed description of 'Puzzle Bobble 2 (World)' to 'Puzzle Bobble 2 (Ver 2.2O 1995/07/20)' and clones 'Puzzle Bobble 2 (Japan)' to 'Puzzle Bobble 2 (Ver 2.2J 1995/07/20)', 'Bust-A-Move Again (US)' to 'Bust-A-Move Again (Ver 2.3A 1995/07/31)' and 'Puzzle Bobble 2X (Japan)' to 'Puzzle Bobble 2X (Ver 2.2J 1995/11/11)'.
- 18th May 2001: Bryan McPhail fixed the black spots in the background graphics of Puzzle Bobble 2 and 3.
- 0.37b11: Bryan McPhail added Puzzle Bobble 2 (World) (Taito 1995) and clones (Japan), Bust-A-Move Again (US) and Puzzle Bobble 2X (Japan). Known issues: (zoomed) background layer is incorrect. Playfields are 1 off in the x-axis.
- 16th January 2001: Bryan McPhail fixed some memory corrupting bugs in the Taito F3 driver.
- 15th January 2001: Bryan McPhail finally submitted his Taito F3 driver, which is not graphically perfect and crashes hard sometimes but has complete ES5505 sound emulation thanks to Aaron Giles, Ian Schmidt and R. Belmont. Not all games are working due to 68020 core bugs, but these are: Ring Rage, Arabian Magic, Riding Fight, Grid Seeker: Project Stormhammer, Gunlock / Rayforce, Super Cup Finals / Hat Trick Hero '93, Top Ranking Stars, Light Bringer, Kaiser Knuckle / Global Champion, Bubble Bobble 2 / Bubble Symphony, Space Invaders DX, Taito Power Goal / Hat Trick Hero '95, Quiz Theater - 3tsu no Monogatari, Akkanvader, Moriguchi Hiroko no Quiz de Hyuu!Hyuu!, Puzzle Bobble 2 / Bust-A-Move Again, Puzzle Bobble 2X, Kyukyoku Tiger 2, Bubble Memories, Cleopatra Fortune, Puzzle Bobble 3, Arkanoid Returns, Kirameki Star Road, Puchi Carat and Pop 'N Pop.
LEVELS: 30 - 12 (normal mode - versus mode)
Other Emulators:
* Raine
Romset: 10753 kb / 14 files / 4.59 zip
0.37b11 [Bryan McPhail]
Artwork available
WIP:
- 0.133u1: Renamed (pbobbl2o) to (pbobble2o), (pbobbl2j) to (pbobble2j), (pbobbl2u) to (pbobble2u) and (pbobbl2x) to (pbobble2x).
- 0.128u4: Ross Myers added Puzzle Bobble 2 (Ver 2.3O 1995/07/31). Renamed (pbobble2) to (pbobbl2o).
- 0.106u13: MASH added plds ($0, 200, 400, 600, 800 - pal16l8a-d77-09.bin, pal16l8a-d77-10.bin, palce16v8q-d77-11.bin, palce16v8q-d77-12.bin and palce16v8q-d77-14.bin) to clone Puzzle Bobble 2X.
- 0.105u1: Changed description of 'Puzzle Bobble 2 (World)' to 'Puzzle Bobble 2 (Ver 2.2O 1995/07/20)' and clones 'Puzzle Bobble 2 (Japan)' to 'Puzzle Bobble 2 (Ver 2.2J 1995/07/20)', 'Bust-A-Move Again (US)' to 'Bust-A-Move Again (Ver 2.3A 1995/07/31)' and 'Puzzle Bobble 2X (Japan)' to 'Puzzle Bobble 2X (Ver 2.2J 1995/11/11)'.
- 18th May 2001: Bryan McPhail fixed the black spots in the background graphics of Puzzle Bobble 2 and 3.
- 0.37b11: Bryan McPhail added Puzzle Bobble 2 (World) (Taito 1995) and clones (Japan), Bust-A-Move Again (US) and Puzzle Bobble 2X (Japan). Known issues: (zoomed) background layer is incorrect. Playfields are 1 off in the x-axis.
- 16th January 2001: Bryan McPhail fixed some memory corrupting bugs in the Taito F3 driver.
- 15th January 2001: Bryan McPhail finally submitted his Taito F3 driver, which is not graphically perfect and crashes hard sometimes but has complete ES5505 sound emulation thanks to Aaron Giles, Ian Schmidt and R. Belmont. Not all games are working due to 68020 core bugs, but these are: Ring Rage, Arabian Magic, Riding Fight, Grid Seeker: Project Stormhammer, Gunlock / Rayforce, Super Cup Finals / Hat Trick Hero '93, Top Ranking Stars, Light Bringer, Kaiser Knuckle / Global Champion, Bubble Bobble 2 / Bubble Symphony, Space Invaders DX, Taito Power Goal / Hat Trick Hero '95, Quiz Theater - 3tsu no Monogatari, Akkanvader, Moriguchi Hiroko no Quiz de Hyuu!Hyuu!, Puzzle Bobble 2 / Bust-A-Move Again, Puzzle Bobble 2X, Kyukyoku Tiger 2, Bubble Memories, Cleopatra Fortune, Puzzle Bobble 3, Arkanoid Returns, Kirameki Star Road, Puchi Carat and Pop 'N Pop.
LEVELS: 30 - 12 (normal mode - versus mode)
Other Emulators:
* Raine
Romset: 10753 kb / 14 files / 4.59 zip