Orbit
GAME LEVELS. The game level can be selected at the beginning of the game or after game select button has been pressed. Press the buttons from 1 to 10.
BEGINNER : Instant start/stop when pressing forward. Level Options :
1. Slow (Starship and Shells)
2. Medium (Starship and Shells)
3. Fast (Starship and Shells)
INTERMEDIATE : Accelerates to full speed when forward pushbutton pressed. Partial breaking when forward pushbutton released. Level Options :
4. Slow (Starship and Shells)
5. Fast (Starship and Shells)
EXPERT : Acceleration to full speed when forward pushbutton pressed. Level Options :
6. Fast shells (Shells only)
7. Slow (Starship and Shells)
8. Medium (Starship and Shells)
9. Fast (Starship and Shells)
SUPER EXPERT : Same as Expert, with a strong gravity option. Level Options :
10. Fast (Starship and Shells)
GAME OPTIONS : These toggles can be selected at any time during play by pressing the buttons from 1 to 8.
1. Bounce Back - Sets boundaries around perimeter of the TV monitor screen. Example : Starship immediately reverses direction after reaching boundary. Normally perimeter boundaries do not exist.
2. Negative Gravity - Sun radiates gravity outward to perimeter boundaries of the TV monitor screen. Normal sun state radiates positive gravity (positive gravity is inward toward the sun).
3. Zero Gravity - Sun does not radiate gravity.
4. Black Hole - Invisible sun with any selected gravity.
5. Space Stations - Two space stations orbit around sun. Each player is designated a specific space station on which he may land for repairs, fuel and shells. When player starship touches opponent's station it is immediate annihilation.
6. Unlimited Supplies - Unlimited fuel and ordnance (fire power).
7. Stars - Remove stars from playfield.
8. Strong Gravity - Unusually strong positive gravity.
BEGINNER : Instant start/stop when pressing forward. Level Options :
1. Slow (Starship and Shells)
2. Medium (Starship and Shells)
3. Fast (Starship and Shells)
INTERMEDIATE : Accelerates to full speed when forward pushbutton pressed. Partial breaking when forward pushbutton released. Level Options :
4. Slow (Starship and Shells)
5. Fast (Starship and Shells)
EXPERT : Acceleration to full speed when forward pushbutton pressed. Level Options :
6. Fast shells (Shells only)
7. Slow (Starship and Shells)
8. Medium (Starship and Shells)
9. Fast (Starship and Shells)
SUPER EXPERT : Same as Expert, with a strong gravity option. Level Options :
10. Fast (Starship and Shells)
GAME OPTIONS : These toggles can be selected at any time during play by pressing the buttons from 1 to 8.
1. Bounce Back - Sets boundaries around perimeter of the TV monitor screen. Example : Starship immediately reverses direction after reaching boundary. Normally perimeter boundaries do not exist.
2. Negative Gravity - Sun radiates gravity outward to perimeter boundaries of the TV monitor screen. Normal sun state radiates positive gravity (positive gravity is inward toward the sun).
3. Zero Gravity - Sun does not radiate gravity.
4. Black Hole - Invisible sun with any selected gravity.
5. Space Stations - Two space stations orbit around sun. Each player is designated a specific space station on which he may land for repairs, fuel and shells. When player starship touches opponent's station it is immediate annihilation.
6. Unlimited Supplies - Unlimited fuel and ordnance (fire power).
7. Stars - Remove stars from playfield.
8. Strong Gravity - Unusually strong positive gravity.
Ajouter
Télécharger Orbit
Contenu de la ROM :
Technique
CPU
- maincpu M6800 (@ 0 Mhz)
Chipset
- DISCRETE
Affichage
- Orientation Yoko
- Résolution 255 x 255
- Fréquence 60.344828 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 3
- Type de contrôle joy (2 ways)
Si vous avez aimé Orbit
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Orbit et M.A.M.E.
0.61 [Stefan Jokish]
Artwork available
SETUP:
- Use numpad to select a game.
WIP:
- 29th January 2012: Mr. Do - Nightvoice did a lot of work on marquees and control panels for the last year and a half. It's about time I start adding this stuff. For today, we have the control panels for Orbit. With the artwork now, the game are a bit easier to understand.
- 21st November 2011: 3D ARCADE - New Atari 3D cabinet model for Orbit from btribble.
- 0.136u4: Fabio Priuli added driver_data class and save states to Orbit.
- 0.128u4: Derived clocks from crystals in Orbit. Added DIP locations [Luigi30]. Changed 'Unknown' to 'Unused' dipswitches.
- 0.124: Redid video timing in Orbit with raw parameters. Added full memory map and a few other cleanups [Aaron Giles]. This fixed 'Game doesn't start' since 0.123u4. Changed VSync to 60.344828 Hz.
- 0.69: Derrick Renaud added Discrete sound to Orbit.
- 0.61: Stefan Jokisch added Orbit (Atari 1978). Flip screen DIP doesn't work because it's not supported by the game.
- 18th May 2002: Stefan Jokisch sent in a driver for Orbit.
Romset: 17 kb / 16 files / 8.29 zip
Artwork available
SETUP:
- Use numpad to select a game.
WIP:
- 29th January 2012: Mr. Do - Nightvoice did a lot of work on marquees and control panels for the last year and a half. It's about time I start adding this stuff. For today, we have the control panels for Orbit. With the artwork now, the game are a bit easier to understand.
- 21st November 2011: 3D ARCADE - New Atari 3D cabinet model for Orbit from btribble.
- 0.136u4: Fabio Priuli added driver_data class and save states to Orbit.
- 0.128u4: Derived clocks from crystals in Orbit. Added DIP locations [Luigi30]. Changed 'Unknown' to 'Unused' dipswitches.
- 0.124: Redid video timing in Orbit with raw parameters. Added full memory map and a few other cleanups [Aaron Giles]. This fixed 'Game doesn't start' since 0.123u4. Changed VSync to 60.344828 Hz.
- 0.69: Derrick Renaud added Discrete sound to Orbit.
- 0.61: Stefan Jokisch added Orbit (Atari 1978). Flip screen DIP doesn't work because it's not supported by the game.
- 18th May 2002: Stefan Jokisch sent in a driver for Orbit.
Romset: 17 kb / 16 files / 8.29 zip