Nagano Winter Olympics '98 (GX720 EAA)
Another superb multi-event sports game from Konami, following on from 1996's incredible update of 'International Track and Field'. Nagano is based around the Winter Olympics of 1998 and features ten Olympic events cased around skating, skiing, luge, bobsleigh, slalom and curling.
Ajouter
Technique
CPU
- maincpu CXD8530BQ (@ 67 Mhz)
Chipset
- CD/DA
- SPU (@ 33 Mhz)
Affichage
- Orientation Yoko
- Résolution 255 x 255
- Fréquence 60 Hz
Contrôles
- Nombre de joueurs 4
- Nombre de boutons 3
- Type de contrôle joy (8 ways)
Les clones de Nagano Winter Olympics '98 (GX720 EAA)
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Tips sur Nagano Winter Olympics '98 (GX720 EAA)
* Aerial landings : during the Aerials, press B as soon as you hit the ground and keep the button held until you have fully landed.
* Halfpipe gold medal : achieve a combination of F Alley Oop, and Alley Oop during the Halfpipe competition.
* Ski upside down : select Olympic mode and enter the Freestyle Aerials event. Choose any trick, and down press any buttons while moving downhill. After leaving the ramp, rapidly tap B. The skier will land and jump on his head and ski in that position.
* Snowboarding giant slalom : 'edge' by using A immediately after clearing the flag.
* Halfpipe gold medal : achieve a combination of F Alley Oop, and Alley Oop during the Halfpipe competition.
* Ski upside down : select Olympic mode and enter the Freestyle Aerials event. Choose any trick, and down press any buttons while moving downhill. After leaving the ramp, rapidly tap B. The skier will land and jump on his head and ski in that position.
* Snowboarding giant slalom : 'edge' by using A immediately after clearing the flag.
Nagano Winter Olympics '98 (GX720 EAA) et M.A.M.E.
0.95 [R. Belmont]
CD-ROM required
WIP:
- 0.146u1: Yohji, Mr. CAST, Smitdogg, The Dumping Union and smf added clone Hyper Olympic in Nagano (GX720 JAA).
- 30th May 2012: Smitdogg - We got the Japanese version of Nagano Olympic Games... Apparently nobody has heard of it before and doesn't appear to have the "98" in the title. The PCB also has a flash rom that isn't on other games on the system, which is odd. I don't have a SCSI drive here to fully test it so I'm not sure what it does, if anything [useful for emulation]. It could be some added pseudo protection that gets checked after the EEPROM.
- 0.114: Couriersud added save state support to the Konami GV driver, specifically enabled for Nagano Winter Olympics '98 and Simpsons Bowling.
- 0.95: R. Belmont added Nagano Winter Olympics '98 (GX720 EAA) (Konami 1998).
- 25th March 2005: R. Belmont - The 8th and final known Konami GV game got CHD'd today: Nagano Winter Olympics '98 (Konami 1998). It had tougher protection than most GV games, but I still beat it and it's fully playable with sound and music.
Romset: 1 kb / 1 files / 149 zip
CD-ROM: 457.9 MB (Compressed: 400.6)
CD-ROM required
WIP:
- 0.146u1: Yohji, Mr. CAST, Smitdogg, The Dumping Union and smf added clone Hyper Olympic in Nagano (GX720 JAA).
- 30th May 2012: Smitdogg - We got the Japanese version of Nagano Olympic Games... Apparently nobody has heard of it before and doesn't appear to have the "98" in the title. The PCB also has a flash rom that isn't on other games on the system, which is odd. I don't have a SCSI drive here to fully test it so I'm not sure what it does, if anything [useful for emulation]. It could be some added pseudo protection that gets checked after the EEPROM.
- 0.114: Couriersud added save state support to the Konami GV driver, specifically enabled for Nagano Winter Olympics '98 and Simpsons Bowling.
- 0.95: R. Belmont added Nagano Winter Olympics '98 (GX720 EAA) (Konami 1998).
- 25th March 2005: R. Belmont - The 8th and final known Konami GV game got CHD'd today: Nagano Winter Olympics '98 (Konami 1998). It had tougher protection than most GV games, but I still beat it and it's fully playable with sound and music.
Romset: 1 kb / 1 files / 149 zip
CD-ROM: 457.9 MB (Compressed: 400.6)