Lode Runner - The Dig Fight (ver. A)

Arcade 2000 Psikyo Platform Run Jump
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Lode Runner - The Dig Fight (ver. A)

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Contenu de la ROM :

Technique

CPU
  • maincpu SH-2 (@ 28 Mhz)
Chipset
  • YMF278B (@ 28 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 240
  • Fréquence 60 Hz
Contrôles
  • Nombre de joueurs 4
  • Nombre de boutons 3
  • Type de contrôle joy (8 ways)

Screenshots de Lode Runner - The Dig Fight (ver. A)

Lode Runner - The Dig Fight (ver. A) - Screen 1
Lode Runner - The Dig Fight (ver. A) - Screen 2
Lode Runner - The Dig Fight (ver. A) - Screen 3
Lode Runner - The Dig Fight (ver. A) - Screen 4
Lode Runner - The Dig Fight (ver. A) - Screen 5

Les clones de Lode Runner - The Dig Fight (ver. A)

Tips sur Lode Runner - The Dig Fight (ver. A)

* Maintenance Code : In test mode enter this code...
5-0-8-2-0 : Some nice features appear include stages select, obj test, etc... and a complete Map editor!!

Lode Runner - The Dig Fight (ver. A) et M.A.M.E.

0.61 [David Haywood, Paul Priest]
0.59 [?]

Artwork available

Bugs:
- Clone loderndfa: [possible] C1 2p, C2 2p Start button not functioning. Quanta (ID 03507)

WIP:
- 0.133u1: Renamed (loderdfa) to (loderndfa).
- 26th July 2008: Mr. Do - Funny story. Tormod sent me a BUNCH of instruction cards a long time ago. You've probably been seeing them added in every so often. Well, around July of last year, I had completed a whole bunch of them, but then had a computer crash, and they ended up on the "spare" hard drive by mistake. I found them again going through a cleanup. So thanks to Tormod, this week we have Lode Runner - The Dig Fight.
- 0.104u5: Changed description to 'Lode Runner - The Dig Fight (ver. B)' and clone '(ver. A) (Japan)' to '(ver. A)'. Added 'Region' dipswitch.
- 0.62: Added clone Lode Runner - The Dig Fight (ver. A) (Japan).
- 5th November 2002: Paul Priest fixed the brightness in Lode Runner The Dig Fight.
- 12th August 2002: Stephane Humbert re-added Lode Runner version A to the Psikyo SH-2 driver.
- 14th July 2002: Guru - Lode Runner The Dig Fight (Ver. A, Psikyo 2000) arrived and have been dumped. The Dumping Project wishes to thank the people who have contributed funds or PCBs or dumps, or at least offered them, to the project so far.
- 13th July 2002: Paul Priest added Lode Runner - The Dig Fight version A to the Psikyo SH-2 driver.
- 0.61: David Haywood added 'Lode Runner - The Dig Fight (ver. B) (Japan)' (Psikyo 2000).
- 10th May 2002: Paul Priest improved the dual screen support in Lode Runner the Dig Fight.
- 9th May 2002: Paul Priest added dual screen support to Lode Runner the Dig Fight.
- 6th May 2002: David Haywood and Paul Priest got Lode Runner playable.
- 4th May 2002: David Haywood improved the Psikyo SH-2 games' driver and got Lode Runner and Hot Gimmick to run through the attract modes, though the gameplay doesn't yet work.
- 25th March 2002: Guru - Received a 'Lode Runner The Dig Fight' PCB from Quench a week ago. Runs on similar hardware to Gunbird 2, Strikers 1945 II etc.
- 0.59: Added Lode Runner - The Dig Fight (ver. B) (Japan) (Testdriver).

Other Emulators:
* FB Alpha

Romset: 41984 kb / 7 files / 9.15 zip
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