The King of Fighters '97 (Korean release)
9 teams of 3 and 2 solo entries pump the number of selectable characters up to 29 in a battle to defeat the evil Orochi and those infected with his blood.
Ajouter
Télécharger The King of Fighters '97 (Korean release)
Contenu de la ROM :
- sp-s2.sp1
- sp-s.sp1
- sp-u2.sp1
- sp-e.sp1
- asia-s3.rom
- vs-bios.rom
- sp-j2.sp1
- sp1.jipan.1024
- sp-45.sp1
- japan-j3.bin
- sp-1v1_3db8c.bin
- uni-bios_2_3.rom
- uni-bios_2_3o.rom
- uni-bios_2_2.rom
- uni-bios_2_1.rom
- uni-bios_2_0.rom
- uni-bios_1_3.rom
- uni-bios_1_2.rom
- uni-bios_1_2o.rom
- uni-bios_1_1.rom
- uni-bios_1_0.rom
- uni-bios_3_0.rom
- sfix.sfix
- 000-lo.lo
- sm1.sm1
- 232-p1.p1
- 232-p2.sp2
- 232-s1.s1
- 232-v1.v1
- 232-v2.v2
- 232-v3.v3
- 232-c1.c1
- 232-c2.c2
- 232-c3.c3
- 232-c4.c4
- 232-c5.c5
- 232-c6.c6
- 232-m1k.m1
Technique
CPU
- maincpu 68000 (@ 12 Mhz)
- audiocpu Z80 (@ 4 Mhz)
Chipset
- YM2610 (@ 8 Mhz)
Affichage
- Orientation Yoko
- Résolution 255 x 224
- Fréquence 59.185606 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 4
- Type de contrôle joy (8 ways)
Les clones de The King of Fighters '97 (Korean release)
Si vous avez aimé The King of Fighters '97 (Korean release)
Vous aimerez peut-être :
- Fatal Fury: Wild Ambition (rev.A)
- The King of Fighters '95 (NGM-084)
- The King of Fighters '96 (NGM-214)
- The King of Fighters 2000 (not encrypted)
- The King of Fighters 2001 (NGM-262?)
- The King of Fighters 2002 (bootleg)
- The King of Fighters 2003 (NGM-2710)
- The King of Fighters Neowave
- The King of Fighters XI
Tips sur The King of Fighters '97 (Korean release)
* Play as KOF94 style Kyo Kusanagi : highlight Kyo, hold START and press any button.
* Play as Orochi Iori : at the character select screen, highlight Iori, then hold Start and press Left, Right, Left, Right, Left, Right, Left, Right, Left, Right, A+C.
* Play as Orochi Leona : at the character select screen, highlight Leona, then hold Start and press Up, Down, Up, Down, Up, Down, Up, Down, Up, Down, B+D.
* Play as Orochi New Team : enter the Orochi Leona code, then return to the character section screen, hold Start and press Up, Left, Down, Right, Up, Down, B+C.
* Select victory pose : press a Punch or Kick button immediately after winning a match.
* Preview Power Ase : hold Start while choosing your fighter order and a face will appear over each person. If the face is neutral, your power will get passed on. If the face is smiling, your power will get passed on, with one additional one. If the face is angry, you will lose your power.
* Seven Iori in screen : play Iori vs Iori both in extra mode charge powers, both Iori should be in full screen gape one Iori should live power with (A) and rapidly max with (C), second Iori should press (A+B) rapidly (F,D,F+A) than rapidly round joystick clockwise 4,5 times. You can see seven Iori in screen. NOTE WHEN SECOND IORI WILL PRESS (A+B) FIRST IORI POWER SHOULD TOUCH TO THE SECOND.
* Finish the game using one of these combinations to see the special endings :
1) Kyo, Shingo, and anyone except Iori or Benimaru
2) Kyo, Iori, Chizuru
3) Yuri, King, Mai
4) Ralf, Clark, Athena
5) Kyo, Terry, Ryo
6) Benimaru, Joe, Kim
7) Terry, Mary, Joe (only in the Japanese version)
8) Kyo, Mai, Billy (only in the Japanese version)
9) Yamazaki, Chang, Choi (only in the Japanese version)
* Play as Orochi Iori : at the character select screen, highlight Iori, then hold Start and press Left, Right, Left, Right, Left, Right, Left, Right, Left, Right, A+C.
* Play as Orochi Leona : at the character select screen, highlight Leona, then hold Start and press Up, Down, Up, Down, Up, Down, Up, Down, Up, Down, B+D.
* Play as Orochi New Team : enter the Orochi Leona code, then return to the character section screen, hold Start and press Up, Left, Down, Right, Up, Down, B+C.
* Select victory pose : press a Punch or Kick button immediately after winning a match.
* Preview Power Ase : hold Start while choosing your fighter order and a face will appear over each person. If the face is neutral, your power will get passed on. If the face is smiling, your power will get passed on, with one additional one. If the face is angry, you will lose your power.
* Seven Iori in screen : play Iori vs Iori both in extra mode charge powers, both Iori should be in full screen gape one Iori should live power with (A) and rapidly max with (C), second Iori should press (A+B) rapidly (F,D,F+A) than rapidly round joystick clockwise 4,5 times. You can see seven Iori in screen. NOTE WHEN SECOND IORI WILL PRESS (A+B) FIRST IORI POWER SHOULD TOUCH TO THE SECOND.
* Finish the game using one of these combinations to see the special endings :
1) Kyo, Shingo, and anyone except Iori or Benimaru
2) Kyo, Iori, Chizuru
3) Yuri, King, Mai
4) Ralf, Clark, Athena
5) Kyo, Terry, Ryo
6) Benimaru, Joe, Kim
7) Terry, Mary, Joe (only in the Japanese version)
8) Kyo, Mai, Billy (only in the Japanese version)
9) Yamazaki, Chang, Choi (only in the Japanese version)
The King of Fighters '97 (Korean release) et M.A.M.E.
0.34b6 [?]
Neo-Geo (Artwork available)
Bugs:
- Clone kog: Running kog via softlist produces fatal error. Robbbert (ID 04742)
WIP:
- 0.147u2: The Dumping Union, Smitdogg and IQ_132 added clone 'The King of Fighters '97 Oroshi Plus 2003 (bootleg)'.
- 0.143u5: DsNo added clone 'The King of Fighters '97 (Korean release)'. Changed parent description to 'The King of Fighters '97 (NGM-2320)' and clone to 'The King of Fighters '97 (NGH-2320)'.
- 8th December 2010: Smitdogg - I picked up a funky NeoGeo bootleg called The King of Fighters '97 Plus Orochi 2003.
- 0.139: Changed description of clone 'The King of Fighters '97 (AES cart)' back to 'The King of Fighters '97 (set 2)'.
- 0.138u3: Changed description of clone 'The King of Fighters '97 (set 2)' to 'The King of Fighters '97 (AES cart)'.
- 0.134u1: JohnBoy renamed sets based on them being used for the initial AES production runs. Renamed (kof97a) to (kof97h).
- 0.127u6: Johnboy marked kof97 as MVS version.
- 0.102u5: Added clone King of Gladiator (The King of Fighters '97 bootleg).
- 0.92: Added clone 'The King of Fighters '97 Plus (bootleg)'.
- 0.68: Razoola added clone The King of Fighters '97 (set 2). Changed parent description to 'The King of Fighters '97 (set 1)'.
- 0.34: Added new cpu2 rom and sound roms.
- 0.34b6: Added The King of Fighters '97 (SNK 1997).
LEVELS: 9
Other Emulators:
* Calice
* FB Alpha
* Kawaks
* Nebula
Romset: 58624 kb / 13 files / 26.8 zip
Neo-Geo (Artwork available)
Bugs:
- Clone kog: Running kog via softlist produces fatal error. Robbbert (ID 04742)
WIP:
- 0.147u2: The Dumping Union, Smitdogg and IQ_132 added clone 'The King of Fighters '97 Oroshi Plus 2003 (bootleg)'.
- 0.143u5: DsNo added clone 'The King of Fighters '97 (Korean release)'. Changed parent description to 'The King of Fighters '97 (NGM-2320)' and clone to 'The King of Fighters '97 (NGH-2320)'.
- 8th December 2010: Smitdogg - I picked up a funky NeoGeo bootleg called The King of Fighters '97 Plus Orochi 2003.
- 0.139: Changed description of clone 'The King of Fighters '97 (AES cart)' back to 'The King of Fighters '97 (set 2)'.
- 0.138u3: Changed description of clone 'The King of Fighters '97 (set 2)' to 'The King of Fighters '97 (AES cart)'.
- 0.134u1: JohnBoy renamed sets based on them being used for the initial AES production runs. Renamed (kof97a) to (kof97h).
- 0.127u6: Johnboy marked kof97 as MVS version.
- 0.102u5: Added clone King of Gladiator (The King of Fighters '97 bootleg).
- 0.92: Added clone 'The King of Fighters '97 Plus (bootleg)'.
- 0.68: Razoola added clone The King of Fighters '97 (set 2). Changed parent description to 'The King of Fighters '97 (set 1)'.
- 0.34: Added new cpu2 rom and sound roms.
- 0.34b6: Added The King of Fighters '97 (SNK 1997).
LEVELS: 9
Other Emulators:
* Calice
* FB Alpha
* Kawaks
* Nebula
Romset: 58624 kb / 13 files / 26.8 zip