4nin-uchi Mahjong Jantotsu

Arcade 1983 Sanritsu Casino
A Mahjong game.
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4nin-uchi Mahjong Jantotsu

Partager 4nin-uchi Mahjong Jantotsu

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Technique

CPU
  • maincpu Z80 (@ 4 Mhz)
Chipset
  • SN76489A (@ 4 Mhz)
  • SN76489A (@ 4 Mhz)
  • MSM5205 (@ 0 Mhz)
Affichage
  • Orientation Tate
  • Résolution 255 x 224
  • Fréquence 60 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 0
  • Type de contrôle mahjong

Screenshots de 4nin-uchi Mahjong Jantotsu

4nin-uchi Mahjong Jantotsu - Screen 1
4nin-uchi Mahjong Jantotsu - Screen 2
4nin-uchi Mahjong Jantotsu - Screen 3
4nin-uchi Mahjong Jantotsu - Screen 4
4nin-uchi Mahjong Jantotsu - Screen 5

4nin-uchi Mahjong Jantotsu et M.A.M.E.

0.128u7 [David Haywood, Angelo Salese]

WIP:
- 0.146u5: Replaced SN76489A sound with SN76489A_NEW.
- 0.135u3: Fabio Priuli added driver data struct and save states to '4nin-uchi Mahjong Jantotsu'.
- 0.131u3: Angelo Salese fixed ADPCM stop flag in Jantotsu, and cleaned up some routines in the driver. Added an heuristic table for the MSM samples. Fixed MSM frequency. This fixed game gives incorrect sound calls. Fixed ADPCM roms addresses. Changed MSM5205 clock speed to 384000 Hz.
- 0.129u2: Angelo Salese hooked up ADPCM sound to Jantotsu, it plays something but it's not yet right. Added MSM5205 (288000 Hz) sound. Changed region gfx1 to adpcm.
- 0.128u7: David Haywood and Angelo Salese added 4nin-uchi Mahjong Jantotsu (Sanritsu 1983).
- 16th December 2008: Angelo Salese - Me, Haze and Phil Bennett just wrote another driver for a 1983 Sanritsu game named 4nin-uchi Mahjong Jantotsu. It uses 4 256x224 1bpp bitmaps all banked on the same ram area.

Romset: 81 kb / 11 files / 48.3 zip
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