Mahjong Hyper Reaction 2 (Japan)

Arcade 1997 Sammy Tabletop Mahjong *Mature*
Anime-style mahjong game with stunning graphics and animation.
Play
Mahjong Hyper Reaction 2 (Japan)

Partager Mahjong Hyper Reaction 2 (Japan)

Partager

  • Permalien :

Technique

CPU
  • maincpu V60 (@ 16 Mhz)
Chipset
  • ES5506 (@ 16 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 240
  • Fréquence 60 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 3
  • Type de contrôle
    1. joy (8 ways)
    2. joy (8 ways)

Screenshots de Mahjong Hyper Reaction 2 (Japan)

Mahjong Hyper Reaction 2 (Japan) - Screen 1
Mahjong Hyper Reaction 2 (Japan) - Screen 2
Mahjong Hyper Reaction 2 (Japan) - Screen 3
Mahjong Hyper Reaction 2 (Japan) - Screen 4
Mahjong Hyper Reaction 2 (Japan) - Screen 5

Mahjong Hyper Reaction 2 (Japan) et M.A.M.E.

0.57 [Luca Elia]

< Japan >

Bugs:
- At chi disambiguation, cannot declare an inside chi. nightsoil (ID 03728)

WIP:
- 0.89u5: Mahjong Hyper Reaction 2 sound fix [Mame32Plus]. Swapped sound1/2 roms and added sound3 ($0).
- 0.88: Fixed sound loading (thanks to Mame32Plus).
- 0.57: Luca Elia added Mahjong Hyper Reaction 2 (Japan) (Sammy 1995). TODO: Communication with other units."Warning" size is wrong, so it's kludged to work tilemap sprites use the yoffset specified in the sprites-list? (see the 8 pixel gap between the backgrounds and the black rows).
- 2nd December 2001: Luca Elia sent in a driver for SSV games, including Dramatic Adventure Quiz Keith & Lucy, Drift Out '94, Gourmet Battle Quiz Ryohrioh CooKing, Mahjong Hyper Reaction 2, Monster Slider and Survival Arts. Twin Eagle II, Mahjong Hyper Reaction, Super Real Mahjong PIV and Super Real Mahjong P7 don't work due to V60 CPU core bugs.

LEVELS: 4

Romset: 45056 kb / 16 files / 17.5 zip
LoadingChargement en cours
Suivez nous

Réseaux sociaux

Suivez l'actualité de Jamma Play sur vos réseaux sociaux favoris