Hanaroku

Arcade 1988 Alba Tabletop Hanafuda
A hanafuda game.
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Hanaroku

Partager Hanaroku

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Technique

CPU
  • maincpu Z80 (@ 6 Mhz)
Chipset
  • AY-3-8910A (@ 1 Mhz)
Affichage
  • Orientation Yoko
  • Résolution 255 x 224
  • Fréquence 60 Hz
Contrôles
  • Nombre de joueurs 1
  • Nombre de boutons 10
  • Type de contrôle hanafuda

Screenshots de Hanaroku

Hanaroku - Screen 1
Hanaroku - Screen 2
Hanaroku - Screen 3
Hanaroku - Screen 4
Hanaroku - Screen 5

Hanaroku et M.A.M.E.

0.62 [David Haywood, Stephane Humbert]

< Japan >

WIP:
- 0.147u2: Modernized some static calls in AlbaZC driver [Miodrag Milanovic].
- 0.136u3: Angelo Salese implemented flip screen in Hanarok.
- 0.135u1: Fabio Priuli added driver data struct to Hanaroku.
- 0.131u1: MooglyGuy merged memory maps in Hanaroku.
- 0.129u4: Sonikos fixed yes/no button in Hanaroku.
- 0.129u2: Sonikos fixed Hanaroku input keys are inconsistent with other hanafuda games.
- 0.75: Removed all 'Unused' dipswitches.
- 0.63: David Haywood added Hanaroku (Alba 1988).
- 0.62: David Haywood added Hanaroku (Alba 1988). TODO: Colour decoding might not be perfect. Background color should be green, but current handling might be wrong. Some unknown sprite attributes, sprite flipping in flip screen needed. Don't know what to do when the jackpot is displayed (missing controls ?).
- 16th October 2002: David Haywood sent in a driver for Hanaroku complete with sound emulation.

Romset: 161 kb / 7 files / 69.3 zip
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