Spectre (Euro)
Spectre was a computer game for the Apple Macintosh, developed in 1990 by Peninsula Gameworks and published in 1991 by Velocity Development. It was a 3D tank battle reminiscent of the arcade game Battlezone. Later games in the series were released for the PC and Nintendo Super NES, with Spectre VR being named to a number of lists of best video games.
The goal of the game was to drive the tank around the playfield, collecting ten flags by driving over them, while avoiding obstacles (including rotating windmills) and the shots of computer-generated enemy tanks.
In single player mode, you can choose four kinds of tanks, each one having different stats for shields, speed and ammo: Balance, Speedy, Strong and Custom (you can freely distribute 15 stat points for this one). Each stage passed increases game's difficulty (quantity and speed of enemy tanks). Furthermore, from level 6 appear yellow tanks (which are faster and more resistant than normal enemy red tanks) and every 10 levels the shields of all enemy tanks are increased by 1. Also, after level 9 is passed, the player can throw grenades which cost 10 ammo and damage all enemy tanks in explosive range.
The game supported multiplayer operation over an AppleTalk network. Each player used a single Mac, but the other players were depicted as enemy tanks.
The goal of the game was to drive the tank around the playfield, collecting ten flags by driving over them, while avoiding obstacles (including rotating windmills) and the shots of computer-generated enemy tanks.
In single player mode, you can choose four kinds of tanks, each one having different stats for shields, speed and ammo: Balance, Speedy, Strong and Custom (you can freely distribute 15 stat points for this one). Each stage passed increases game's difficulty (quantity and speed of enemy tanks). Furthermore, from level 6 appear yellow tanks (which are faster and more resistant than normal enemy red tanks) and every 10 levels the shields of all enemy tanks are increased by 1. Also, after level 9 is passed, the player can throw grenades which cost 10 ammo and damage all enemy tanks in explosive range.
The game supported multiplayer operation over an AppleTalk network. Each player used a single Mac, but the other players were depicted as enemy tanks.
Ajouter
Technique
CPU
- maincpu 5A22 (@ 21 Mhz)
- soundcpu SPC700 (@ 1 Mhz)
Chipset
- SNES Custom DSP (SPC700)
Affichage
- Orientation Yoko
- Résolution 255 x 240
- Fréquence 49.858937 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 6
- Type de contrôle
- joy (8 ways)
- joy (8 ways)
- joy (8 ways)
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Sequels
A sequel, Spectre Supreme, was released in late 1993.
The original Spectre is often confused with the 1994 Spectre VR, an enhanced network-oriented version of the game. It and Spectre Supreme were also available for PC-compatible computers, but only Spectre was available for the Nintendo Super NES video game console.
The original Spectre was also released as Spectre Classic in the late 1990s.
On May 21, 2010, Brilliant Bytes Software released Spectre 3D for the Apple iPhone, iPod Touch, and iPad. This version includes levels from Spectre Classic and Spectre VR, four multiplayer games including Arena, Capture the Flag, Flag Rally and Base Raid, adds 3D visuals, and Bluetooth, Internet and WiFi multiplayer support for up to 16 players. Dedicated hosted servers are also available for online play.
The original Spectre is often confused with the 1994 Spectre VR, an enhanced network-oriented version of the game. It and Spectre Supreme were also available for PC-compatible computers, but only Spectre was available for the Nintendo Super NES video game console.
The original Spectre was also released as Spectre Classic in the late 1990s.
On May 21, 2010, Brilliant Bytes Software released Spectre 3D for the Apple iPhone, iPod Touch, and iPad. This version includes levels from Spectre Classic and Spectre VR, four multiplayer games including Arena, Capture the Flag, Flag Rally and Base Raid, adds 3D visuals, and Bluetooth, Internet and WiFi multiplayer support for up to 16 players. Dedicated hosted servers are also available for online play.
Reception
The game was reviewed in 1992 in Dragon #184 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars.