The Ren & Stimpy Show - Veediots! (USA)
Ren and Stimpy Show: Veediots! is a video game based on the Ren & Stimpy cartoon series on Nickelodeon. It was released by THQ for the Super Nintendo Entertainment System in 1993, and rereleased for the Game Boy.
A definite plot is virtually nonexistent, because all four levels are separate stories based on episodes of the TV series.
A definite plot is virtually nonexistent, because all four levels are separate stories based on episodes of the TV series.
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Télécharger The Ren & Stimpy Show - Veediots! (USA)
Contenu de la ROM :
Technique
CPU
- maincpu 5A22 (@ 21 Mhz)
- soundcpu SPC700 (@ 1 Mhz)
Chipset
- SNES Custom DSP (SPC700)
Affichage
- Orientation Yoko
- Résolution 255 x 225
- Fréquence 60.098476 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 6
- Type de contrôle
- joy (8 ways)
- joy (8 ways)
- joy (8 ways)
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Les clones de The Ren & Stimpy Show - Veediots! (USA)
Levels
Super NES levels
- The Boy Who Cried Rat!: Ren evades Stimpy in the living room, then tries to survive in Stimpy's mouth and defeat the Tooth Beaver (referencing Ren's Toothache).
- In The Army: Ren runs amuck at boot camp's training grounds, and finally faces the drill sergeant.
- Stimpy's Invention: Stimpy must go through his lab collecting certain items within the time limit.
- Marooned: Stimpy must survive inside the esophagus and belly of a space alien.
Game Boy differences from the SNES version
- The Boy Who Cried Rat! omits being in Stimpy's mouth and defeating the tooth beaver.
- The level order of In the Army and Stimpy's Invention are switched.
- In Stimpy's Invention, the player plays as Stimpy and goes through five different levels. When Ren gets to the boss battle, the happy helmet must land on Ren.
- In In The Army, the game has Ren getting across a battlefield by riding on big bullets and avoiding the other soldiers.
Reception
The SNES version received mixed reviews. It was praised for fluent controls, well done graphics and good music, but a complaint about the game is the lack of passwords or savepoints. The Game Boy version received rather negative reviews due to restricted controls, bland graphics, weak music, and it was also too short.