Ghoul Patrol (Jpn) - グールパトロール

Super Nintendo 1995 Victor Entertainment
Ghoul Patrol is a Super Nintendo video game that is a sequel to Zombies Ate My Neighbors. It was released in September 1994 by LucasArts and later on the Wii Virtual Console in North America on January 25, 2010 and the PAL region on May 14, 2010. A Sega Mega Drive/Genesis version published by Virgin Interactive was also to be released, but it was cancelled before launch.
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Contenu de la ROM :

Technique

CPU
  • maincpu 5A22 (@ 21 Mhz)
  • soundcpu SPC700 (@ 1 Mhz)
Chipset
  • SNES Custom DSP (SPC700)
Affichage
  • Orientation Yoko
  • Résolution 255 x 225
  • Fréquence 60.098476 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 6
  • Type de contrôle
    1. joy (8 ways)
    2. joy (8 ways)
    3. joy (8 ways)
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Screenshots de Ghoul Patrol (Jpn)

Ghoul Patrol (Jpn) - Screen 1
Ghoul Patrol (Jpn) - Screen 2
Ghoul Patrol (Jpn) - Screen 3
Ghoul Patrol (Jpn) - Screen 4
Ghoul Patrol (Jpn) - Screen 5

Les clones de Ghoul Patrol (Jpn)

Summary

The game stars Zeke and Julie, the characters from Zombies Ate My Neighbors, who must travel through five worlds to save their town from a horror exhibit come to life.

The game has a host of monsters such as flesh-eating plants, ninja spirits, and ghosts that jump out of garbage cans. There is a wide range of weapons including plasma guns, plunger arrows, squirt guns, and various other tools to defeat your enemies. According to Toshiyasu Morita, a programmer and technology manager at LucasArts during the mid-1990s, this sequel was made by a third party that licensed the use of the Zombies Ate My Neighbors engine for this purpose.
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