Dragon's Earth (Jpn) - ドラゴンズ・アース
Dragon's Earth (ドラゴンズ・アース, "Dragons Earth") is a Super Famicom strategy video game about defeating dragons, rival armies, and other monsters in order to save medieval European villages from utter destruction.
On the radar, protagonist characters are represented with green dots while the antagonist characters are represented with brown dots. Players must use peasants armed with swords in order to defeat these threats to the kingdom. The main objective in the game is to defeat the dragon that occasionally flies into the map. Peasants can be acquired after taking over a town by sending the player's army to the town center. The amount of peasants that can be acquired is dependent on how much karma you have. In addition to fighting, sacred items must be liberated from places that are occupied by enemy forces. These sacred items help increase the maximum amount of karma that the group has.
However, they must be protected from enemy forces. If the player has low karma, he can use his MP to capture and control a monster for a short time. Blood appears on the battlefield as a small red blotch whenever a peasant, a monster, or an enemy soldier is slain in battle.
On the radar, protagonist characters are represented with green dots while the antagonist characters are represented with brown dots. Players must use peasants armed with swords in order to defeat these threats to the kingdom. The main objective in the game is to defeat the dragon that occasionally flies into the map. Peasants can be acquired after taking over a town by sending the player's army to the town center. The amount of peasants that can be acquired is dependent on how much karma you have. In addition to fighting, sacred items must be liberated from places that are occupied by enemy forces. These sacred items help increase the maximum amount of karma that the group has.
However, they must be protected from enemy forces. If the player has low karma, he can use his MP to capture and control a monster for a short time. Blood appears on the battlefield as a small red blotch whenever a peasant, a monster, or an enemy soldier is slain in battle.
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Technique
CPU
- maincpu 5A22 (@ 21 Mhz)
- soundcpu SPC700 (@ 1 Mhz)
Chipset
- SNES Custom DSP (SPC700)
Affichage
- Orientation Yoko
- Résolution 255 x 225
- Fréquence 60.098476 Hz
Contrôles
- Nombre de joueurs 2
- Nombre de boutons 6
- Type de contrôle
- joy (8 ways)
- joy (8 ways)
- joy (8 ways)
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