Capcom's MVP Football (USA)

Super Nintendo 1993 Capcom
Capcom's MVP Football is a North America-exclusive video game for the Super Nintendo Entertainment System which simulates the American football game of the NFL.
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Technique

CPU
  • maincpu 5A22 (@ 21 Mhz)
  • soundcpu SPC700 (@ 1 Mhz)
Chipset
  • SNES Custom DSP (SPC700)
Affichage
  • Orientation Yoko
  • Résolution 255 x 225
  • Fréquence 60.098476 Hz
Contrôles
  • Nombre de joueurs 2
  • Nombre de boutons 6
  • Type de contrôle
    1. joy (8 ways)
    2. joy (8 ways)
    3. joy (8 ways)
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Screenshots de Capcom's MVP Football (USA)

Capcom's MVP Football (USA) - Screen 1
Capcom's MVP Football (USA) - Screen 2
Capcom's MVP Football (USA) - Screen 3
Capcom's MVP Football (USA) - Screen 4
Capcom's MVP Football (USA) - Screen 5

Summary

There are four different game modes:

  • Custom mode allows exhibition-type games to be played and for all the components of the game to be customized. Players can either control the action on the field or just be a coach and call all the plays.
  • A tournament mode permits players to take his team through the playoff bracket and into the Super Bowl.
  • MVP mode requires players to change history as he changes the outcome of historical NFL games.
  • Demo mode allows the players to watch the AI play against itself.
Other features of the game include:

  • An instant replay after the end of every important play and the end of each half provides a television-like angle to the gameplay on field.
  • Game statistics show deficient stats in red numerals.
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