Gex - Enter the Gecko (Euro, USA)
Gex: Enter the Gecko (known in Europe as Gex 3D: Enter the Gecko and in Japan as SpinTail) is a platform game released in 1998. It is the sequel to the 1994 game Gex. The game involves collecting three types of remotes to unlock different levels, and to aid in the fight against Rez.
Enter the Gecko is Gex's first foray into 3D world. His main moveset involves a tail whip attack, bouncing on his tail, using his tongue to eat flies, and performing a karate kick. He can also climb up on certain surfaces and swim underwater (he could only swim in the N64 version of the game in the exclusive Titanic Level).
The game takes place in a large hub filled with several TV screens based on various genres, parodying various genres from Looney Tunes to Star Wars. Each level has about three remotes to collect, as well as an additional one for collecting 120 collectibles within the level. Collecting enough remotes unlock new areas, bonus levels and boss levels and collecting all remotes unlocks a special ending showing concept art for the game.
Enter the Gecko is Gex's first foray into 3D world. His main moveset involves a tail whip attack, bouncing on his tail, using his tongue to eat flies, and performing a karate kick. He can also climb up on certain surfaces and swim underwater (he could only swim in the N64 version of the game in the exclusive Titanic Level).
The game takes place in a large hub filled with several TV screens based on various genres, parodying various genres from Looney Tunes to Star Wars. Each level has about three remotes to collect, as well as an additional one for collecting 120 collectibles within the level. Collecting enough remotes unlock new areas, bonus levels and boss levels and collecting all remotes unlocks a special ending showing concept art for the game.
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Télécharger Gex - Enter the Gecko (Euro, USA)
Contenu de la ROM :
Technique
CPU
- maincpu LR35902 (@ 4 Mhz)
Chipset
- LR35902
Affichage
- Orientation Yoko
- Résolution 160 x 144
- Fréquence 59.732155 Hz
Contrôles
- Nombre de joueurs 1
- Nombre de boutons 2
- Type de contrôle joy (8 ways)
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Story
After Rez's defeat at the hands of Gex, the gecko found himself swamped with celebrity publicity. Since his retirement from the public eye in 1996, Gex has resigned himself to a life of solitude. For two years Gex started his day watching Kung-Fu Theater (Supermarket Sweep in the European release), eventually life started to feel like a telethon (with days, then weeks blurring into one long, greasy telethon/sorry afternoon chat show).
One day, Gex was watching his TV when it suddenly went blank. The screen then began to flash a familiar face, over and over again; the face was that of Rez. The next thing Gex knows, two government agents show up at his side, requesting Gex's help; Rez has again risen to power in the Media Dimension and the agents thought Gex was crazy enough to go back in after him. Gex denies, saying he's already saved the universe once. One of the agents then hits Gex in the head using a wrecking bar, knocking him unconscious.
When Gex wakes up, he realizes he is in an interrogation room. The two agents ask him what he knows about Rez, Gex tells them everything. Once again they ask for his help, one of the agents reaches under the table, pulls out a briefcase and slides it over to Gex. Gex opens it and sees that it is full of cash, a negotiation to cover his expenses. Just when Gex thinks it couldn't get any better, the other agent tosses him a secret agent suit and Gex agrees to help them. The two agents give him a map, and say they want Rez to "disappear", instructing him to hide the body between Jimmy Hoffa's and Spuds MacKenzie's.
As Gex leaves the building, a beautiful female agent walks up to him, and introduces herself as "Agent Xtra", she wishes him good luck and leaves. Gex then leaves to the Media Dimension.
Once Gex is in the Media Dimension, he navigates through several channels. Cartoon (Toon TV); horror (Scream TV); sci-fi (The Rocket Channel); futuristic (Circuit Central); Kung-Fu (Kung-Fu Theater); Pre-history (The Pre-History Channel); Rezopolis; and Channel Z. Once Gex navigates through Rezopolis and Channel Z, he fights the overlord again. By dropping a large TV on top of him, Gex defeats Rez. Rez once again transforms into a ball of energy, and is then trapped in the exact TV Gex dropped on him.
Rez tells Gex that he is his father, and Gex asks how that could be possible. Rez says that he did not always look like he does now, claiming he fell into a scrap heap while trying to get a free cable. Regardless, Gex picks up the remote and is about to turn off the TV when Rez begs him not to, saying he will do anything. Gex then shuts off the TV and makes a snide remark: "Okay then, 'Dad'. How about we forget all this and go and play footie in the garden?". It is not known whether Rez truly is Gex's father, possibly meaning a retcon, or whether this was merely a reference to Star Wars.
Gex is last seen in a hotel room with (in a cameo appearance) Nikki, from the Pandemonium video games (as she appeared in Pandemonium 2).
One day, Gex was watching his TV when it suddenly went blank. The screen then began to flash a familiar face, over and over again; the face was that of Rez. The next thing Gex knows, two government agents show up at his side, requesting Gex's help; Rez has again risen to power in the Media Dimension and the agents thought Gex was crazy enough to go back in after him. Gex denies, saying he's already saved the universe once. One of the agents then hits Gex in the head using a wrecking bar, knocking him unconscious.
When Gex wakes up, he realizes he is in an interrogation room. The two agents ask him what he knows about Rez, Gex tells them everything. Once again they ask for his help, one of the agents reaches under the table, pulls out a briefcase and slides it over to Gex. Gex opens it and sees that it is full of cash, a negotiation to cover his expenses. Just when Gex thinks it couldn't get any better, the other agent tosses him a secret agent suit and Gex agrees to help them. The two agents give him a map, and say they want Rez to "disappear", instructing him to hide the body between Jimmy Hoffa's and Spuds MacKenzie's.
As Gex leaves the building, a beautiful female agent walks up to him, and introduces herself as "Agent Xtra", she wishes him good luck and leaves. Gex then leaves to the Media Dimension.
Once Gex is in the Media Dimension, he navigates through several channels. Cartoon (Toon TV); horror (Scream TV); sci-fi (The Rocket Channel); futuristic (Circuit Central); Kung-Fu (Kung-Fu Theater); Pre-history (The Pre-History Channel); Rezopolis; and Channel Z. Once Gex navigates through Rezopolis and Channel Z, he fights the overlord again. By dropping a large TV on top of him, Gex defeats Rez. Rez once again transforms into a ball of energy, and is then trapped in the exact TV Gex dropped on him.
Rez tells Gex that he is his father, and Gex asks how that could be possible. Rez says that he did not always look like he does now, claiming he fell into a scrap heap while trying to get a free cable. Regardless, Gex picks up the remote and is about to turn off the TV when Rez begs him not to, saying he will do anything. Gex then shuts off the TV and makes a snide remark: "Okay then, 'Dad'. How about we forget all this and go and play footie in the garden?". It is not known whether Rez truly is Gex's father, possibly meaning a retcon, or whether this was merely a reference to Star Wars.
Gex is last seen in a hotel room with (in a cameo appearance) Nikki, from the Pandemonium video games (as she appeared in Pandemonium 2).
Development
Gex: Enter The Gecko was built upon the same engine that was originally used for the first Tomb Raider game, and the combined efforts of Crystal Dynamics and Eidos Interactive originally wanted to relaunch the character with the technology they had to work with at the time, and impress the entire world. The developers of the game were huge fans of The Simpsons and built a lot of comedy set-ups based upon that style of humor. One of the writers from The Simpsons worked on the script for Gex: Enter The Gecko, and advised the Gex team on different directions for the character. The end result of the idea gave Dana Gould over 700 voice-overs for Gex, while giving the character different costumes in order to suit the mood of the levels. When the game was released for the Nintendo 64, over 500 voice-overs from the PC and PlayStation versions were cut out from the original version, giving the Nintendo 64 version roughly over 100 samples to work with for the purpose of the hardware's limitations at the time of development. When Dana Gould was being interviewed for the game, he explained how Gex in the third dimension differed from other platform games at the time. Gould Said "The character's natural God-given abilities lend themselves extremely well to designing 3D gameplay."
Nintendo 64 version
The Nintendo 64 version of Gex: Enter the Gecko was entitled Gex 64: Enter the Gecko. This version featured a new level, which replaced the secret levels. "Gecques Cousteau", which is centered on the RMS Titanic, is played almost entirely underwater. The only land parts of the level are at the entrance to the Titanic, which is sunk by the iceberg. Other changes include fewer bonus levels and fewer quotes, due to the Nintendo 64 cartridges storing significantly less data for games than CDs. Some of the sound effects were altered slightly. The only normal level that was removed was Scream TV's "Poltergex".
Reception
Gex: Enter the Gecko received mostly positive reviews. Aggregating review website GameRankings gave the PlayStation version 82.46% and the Game Boy Color version 57.00%. The Nintendo 64 version received mostly mixed reviews. Aggregating review website GameRankings gave the game 60.50%.Upon the PC version's initial release, USA Today gave the game "4 out of 5 stars!" GamePro acclaimed the game to be "A must-own for platform fans!"