F1 Circus (Alt) (Japan) - エフワン サーカス

NEC PC Engine 1990 Nihon Bussan
F1 Circus (エフワン サーカス, Efuwan Sākasu) is a Formula One-based racing game developed by Nihon Bussan and published by Nichibutsu for the PC-Engine.
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Contenu de la ROM :

Technique

CPU
  • maincpu HuC6280 (@ 7 Mhz)
Chipset
  • HuC6280 (@ 3 Mhz)
  • MSM5205 (@ 1 Mhz)
  • CD/DA
Affichage
  • Orientation Yoko
  • Résolution 255 x 242
  • Fréquence 59.922743 Hz
Contrôles
  • Nombre de joueurs 5
  • Nombre de boutons 6
  • Type de contrôle joy (8 ways)
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Screenshots de F1 Circus (Alt) (Japan)

F1 Circus (Alt) (Japan) - Screen 1
F1 Circus (Alt) (Japan) - Screen 2
F1 Circus (Alt) (Japan) - Screen 3
F1 Circus (Alt) (Japan) - Screen 4
F1 Circus (Alt) (Japan) - Screen 5

Les clones de F1 Circus (Alt) (Japan)

Summary

The game was released on September 14, 1990, and the word "circus" was meant to be a mistranslation of the word "circuit" (or "circuits") because the pageantry of Formula One racing slightly resembles a circus. It is loosely based on the 1991 Formula One season, F1 Circus is considered to be a representation of the average Formula One game for the PC-Engine. Players can modify their vehicles and customize their race cars, while racing through top-viewed tracks that appear to be going mostly straight up in a fast-paced speed, instead of any other direction.

On February 7, 1992, F1 Circus was later efficiently ported to the Family Computer. Although featuring cover art from the PC-Engine version, the content in this version is closer to that of the sequel, F1 Circus '91.

Reception

On release, Famicom Tsūshin scored the PC Engine version of the game a 31 out of 40.
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